72 lines
3.0 KiB
C#
72 lines
3.0 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(99, "KeyingSet", 1264)]
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public class KeyingSet {
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[DNAFieldAttribute(8, "KeyingSet", 0, "*next", "KeyingSet", true, 0)]
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public KeyingSet next;
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[DNAFieldAttribute(8, "KeyingSet", 1, "*prev", "KeyingSet", true, 8)]
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public KeyingSet prev;
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[DNAFieldAttribute(16, "ListBase", 2, "paths", "ListBase", false, 16)]
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public ListBase paths;
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[DNAFieldAttribute(64, "char", 3, "idname[64]", "System.Char[]", false, 32)]
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public char[] idname = new System.Char[64];
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[DNAFieldAttribute(64, "char", 4, "name[64]", "System.Char[]", false, 96)]
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public char[] name = new System.Char[64];
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[DNAFieldAttribute(1024, "char", 5, "description[1024]", "System.Char[]", false, 160)]
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public char[] description = new System.Char[1024];
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[DNAFieldAttribute(64, "char", 6, "typeinfo[64]", "System.Char[]", false, 1184)]
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public char[] typeinfo = new System.Char[64];
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[DNAFieldAttribute(4, "int", 7, "active_path", "int", false, 1248)]
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public int active_path;
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[DNAFieldAttribute(2, "short", 8, "flag", "short", false, 1252)]
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public short flag;
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[DNAFieldAttribute(2, "short", 9, "keyingflag", "short", false, 1254)]
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public short keyingflag;
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[DNAFieldAttribute(2, "short", 10, "keyingoverride", "short", false, 1256)]
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public short keyingoverride;
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[DNAFieldAttribute(6, "char", 11, "_pad[6]", "System.Char[]", false, 1258)]
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public char[] _pad = new System.Char[6];
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public KeyingSet() {
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this.next = default;
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this.prev = default;
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this.paths = default;
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this.idname = default;
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this.name = default;
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this.description = default;
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this.typeinfo = default;
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this.active_path = default;
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this.flag = default;
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this.keyingflag = default;
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this.keyingoverride = default;
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this._pad = default;
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}
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public KeyingSet(KeyingSet next, KeyingSet prev, ListBase paths, char[] idname, char[] name, char[] description, char[] typeinfo, int active_path, short flag, short keyingflag, short keyingoverride, char[] _pad) {
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this.next = next;
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this.prev = prev;
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this.paths = paths;
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this.idname = idname;
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this.name = name;
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this.description = description;
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this.typeinfo = typeinfo;
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this.active_path = active_path;
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this.flag = flag;
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this.keyingflag = keyingflag;
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this.keyingoverride = keyingoverride;
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this._pad = _pad;
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}
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}
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}
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