Files
BlenderSharp/BlendFile/DNA/CryptomatteEntry.cs

44 lines
1.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(669, "CryptomatteEntry", 88)]
public class CryptomatteEntry {
[DNAFieldAttribute(0, "CryptomatteEntry", "*next", "CryptomatteEntry", 8, true, 0)]
public CryptomatteEntry ptr_next;
[DNAFieldAttribute(1, "CryptomatteEntry", "*prev", "CryptomatteEntry", 8, true, 8)]
public CryptomatteEntry ptr_prev;
[DNAFieldAttribute(2, "float", "encoded_hash", "float", 4, false, 16)]
public float encoded_hash;
[DNAFieldAttribute(3, "char", "name[64]", "System.Char[]", 64, false, 20)]
public char[] name = new System.Char[64];
[DNAFieldAttribute(4, "char", "_pad[4]", "System.Char[]", 4, false, 84)]
public char[] _pad = new System.Char[4];
public CryptomatteEntry() {
this.ptr_next = default;
this.ptr_prev = default;
this.encoded_hash = default;
this.name = default;
this._pad = default;
}
public CryptomatteEntry(CryptomatteEntry ptr_next, CryptomatteEntry ptr_prev, float encoded_hash, char[] name, char[] _pad) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.encoded_hash = encoded_hash;
this.name = name;
this._pad = _pad;
}
}
}