52 lines
1.7 KiB
C#
52 lines
1.7 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(424, "MFace", 20)]
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public struct MFace {
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[DNAFieldAttribute(0, "int", "v1", "int", 4, false, 0)]
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public int v1;
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[DNAFieldAttribute(1, "int", "v2", "int", 4, false, 4)]
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public int v2;
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[DNAFieldAttribute(2, "int", "v3", "int", 4, false, 8)]
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public int v3;
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[DNAFieldAttribute(3, "int", "v4", "int", 4, false, 12)]
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public int v4;
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[DNAFieldAttribute(4, "short", "mat_nr", "short", 2, false, 16)]
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public short mat_nr;
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[DNAFieldAttribute(5, "char", "edcode", "char", 1, false, 18)]
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public char edcode;
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[DNAFieldAttribute(6, "char", "flag", "char", 1, false, 19)]
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public char flag;
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public MFace() {
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this.v1 = default;
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this.v2 = default;
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this.v3 = default;
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this.v4 = default;
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this.mat_nr = default;
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this.edcode = default;
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this.flag = default;
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}
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public MFace(int v1, int v2, int v3, int v4, short mat_nr, char edcode, char flag) {
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this.v1 = v1;
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this.v2 = v2;
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this.v3 = v3;
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this.v4 = v4;
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this.mat_nr = mat_nr;
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this.edcode = edcode;
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this.flag = flag;
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}
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}
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}
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