Files
BlenderSharp/BlendFile/DNA/NodeShaderUVMap.cs

28 lines
830 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(664, "NodeShaderUVMap", 64)]
public struct NodeShaderUVMap {
[DNAFieldAttribute(0, "char", "uv_map[64]", "System.Char[]", 64, false, 0)]
public char[] uv_map = new System.Char[64];
public NodeShaderUVMap() {
this.uv_map = default;
}
public NodeShaderUVMap(char[] uv_map) {
this.uv_map = uv_map;
}
}
}