Files
BlenderSharp/BlendFile/DNA/CollectionLightLinking.cs
2025-02-19 18:48:50 +01:00

32 lines
1.0 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(158, "CollectionLightLinking", 4)]
public struct CollectionLightLinking {
[DNAFieldAttribute(0, "uchar", "link_state", "uchar", 1, false)]
public byte link_state;
[DNAFieldAttribute(1, "uchar", "_pad[3]", "System.Byte[]", 3, false)]
public byte[] _pad = new System.Byte[3];
public CollectionLightLinking() {
this.link_state = default;
this._pad = default;
}
public CollectionLightLinking(byte link_state, byte[] _pad) {
this.link_state = link_state;
this._pad = _pad;
}
}
}