144 lines
5.8 KiB
C#
144 lines
5.8 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(229, "PointCache", 1384)]
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public class PointCache {
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[DNAFieldAttribute(0, "PointCache", "*next", "PointCache", 8, true)]
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public PointCache ptr_next;
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[DNAFieldAttribute(1, "PointCache", "*prev", "PointCache", 8, true)]
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public PointCache ptr_prev;
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[DNAFieldAttribute(2, "int", "flag", "int", 4, false)]
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public int flag;
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[DNAFieldAttribute(3, "int", "step", "int", 4, false)]
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public int step;
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[DNAFieldAttribute(4, "int", "simframe", "int", 4, false)]
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public int simframe;
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[DNAFieldAttribute(5, "int", "startframe", "int", 4, false)]
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public int startframe;
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[DNAFieldAttribute(6, "int", "endframe", "int", 4, false)]
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public int endframe;
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[DNAFieldAttribute(7, "int", "editframe", "int", 4, false)]
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public int editframe;
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[DNAFieldAttribute(8, "int", "last_exact", "int", 4, false)]
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public int last_exact;
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[DNAFieldAttribute(9, "int", "last_valid", "int", 4, false)]
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public int last_valid;
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[DNAFieldAttribute(10, "char", "_pad[4]", "System.Char[]", 4, false)]
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public char[] _pad = new System.Char[4];
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[DNAFieldAttribute(11, "int", "totpoint", "int", 4, false)]
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public int totpoint;
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[DNAFieldAttribute(12, "int", "index", "int", 4, false)]
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public int index;
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[DNAFieldAttribute(13, "short", "compression", "short", 2, false)]
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public short compression;
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[DNAFieldAttribute(14, "char", "_pad0[2]", "System.Char[]", 2, false)]
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public char[] _pad0 = new System.Char[2];
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[DNAFieldAttribute(15, "char", "name[64]", "System.Char[]", 64, false)]
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public char[] name = new System.Char[64];
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[DNAFieldAttribute(16, "char", "prev_name[64]", "System.Char[]", 64, false)]
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public char[] prev_name = new System.Char[64];
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[DNAFieldAttribute(17, "char", "info[128]", "System.Char[]", 128, false)]
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public char[] info = new System.Char[128];
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[DNAFieldAttribute(18, "char", "path[1024]", "System.Char[]", 1024, false)]
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public char[] path = new System.Char[1024];
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[DNAFieldAttribute(19, "char", "*cached_frames", "char", 8, true)]
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public char ptr_cached_frames;
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[DNAFieldAttribute(20, "int", "cached_frames_len", "int", 4, false)]
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public int cached_frames_len;
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[DNAFieldAttribute(21, "char", "_pad1[4]", "System.Char[]", 4, false)]
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public char[] _pad1 = new System.Char[4];
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[DNAFieldAttribute(22, "ListBase", "mem_cache", "ListBase", 16, false)]
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public ListBase mem_cache;
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[DNAFieldAttribute(23, "PTCacheEdit", "*edit", "PTCacheEdit", 8, true)]
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public PTCacheEdit ptr_edit;
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public PointCache() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.flag = default;
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this.step = default;
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this.simframe = default;
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this.startframe = default;
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this.endframe = default;
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this.editframe = default;
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this.last_exact = default;
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this.last_valid = default;
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this._pad = default;
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this.totpoint = default;
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this.index = default;
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this.compression = default;
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this._pad0 = default;
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this.name = default;
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this.prev_name = default;
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this.info = default;
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this.path = default;
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this.ptr_cached_frames = default;
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this.cached_frames_len = default;
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this._pad1 = default;
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this.mem_cache = default;
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this.ptr_edit = default;
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}
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public PointCache(
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PointCache ptr_next,
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PointCache ptr_prev,
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int flag,
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int step,
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int simframe,
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int startframe,
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int endframe,
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int editframe,
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int last_exact,
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int last_valid,
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char[] _pad,
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int totpoint,
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int index,
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short compression,
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char[] _pad0,
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char[] name,
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char[] prev_name,
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char[] info,
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char[] path,
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char ptr_cached_frames,
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int cached_frames_len,
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char[] _pad1,
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ListBase mem_cache,
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PTCacheEdit ptr_edit) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.flag = flag;
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this.step = step;
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this.simframe = simframe;
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this.startframe = startframe;
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this.endframe = endframe;
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this.editframe = editframe;
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this.last_exact = last_exact;
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this.last_valid = last_valid;
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this._pad = _pad;
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this.totpoint = totpoint;
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this.index = index;
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this.compression = compression;
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this._pad0 = _pad0;
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this.name = name;
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this.prev_name = prev_name;
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this.info = info;
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this.path = path;
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this.ptr_cached_frames = ptr_cached_frames;
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this.cached_frames_len = cached_frames_len;
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this._pad1 = _pad1;
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this.mem_cache = mem_cache;
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this.ptr_edit = ptr_edit;
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}
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}
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}
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