324 lines
13 KiB
C#
324 lines
13 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(230, "Tex", 488)]
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public class Tex {
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[DNAFieldAttribute(0, "ID", "id", "ID", 208, false)]
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public ID id;
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[DNAFieldAttribute(1, "AnimData", "*adt", "AnimData", 8, true)]
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public AnimData ptr_adt;
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[DNAFieldAttribute(2, "DrawDataList", "drawdata", "DrawDataList", 16, false)]
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public DrawDataList drawdata;
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[DNAFieldAttribute(3, "float", "noisesize", "float", 4, false)]
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public float noisesize;
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[DNAFieldAttribute(4, "float", "turbul", "float", 4, false)]
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public float turbul;
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[DNAFieldAttribute(5, "float", "bright", "float", 4, false)]
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public float bright;
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[DNAFieldAttribute(6, "float", "contrast", "float", 4, false)]
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public float contrast;
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[DNAFieldAttribute(7, "float", "saturation", "float", 4, false)]
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public float saturation;
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[DNAFieldAttribute(8, "float", "rfac", "float", 4, false)]
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public float rfac;
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[DNAFieldAttribute(9, "float", "gfac", "float", 4, false)]
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public float gfac;
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[DNAFieldAttribute(10, "float", "bfac", "float", 4, false)]
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public float bfac;
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[DNAFieldAttribute(11, "float", "filtersize", "float", 4, false)]
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public float filtersize;
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[DNAFieldAttribute(12, "char", "_pad2[4]", "System.Char[]", 4, false)]
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public char[] _pad2 = new System.Char[4];
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[DNAFieldAttribute(13, "float", "mg_H", "float", 4, false)]
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public float mg_H;
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[DNAFieldAttribute(14, "float", "mg_lacunarity", "float", 4, false)]
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public float mg_lacunarity;
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[DNAFieldAttribute(15, "float", "mg_octaves", "float", 4, false)]
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public float mg_octaves;
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[DNAFieldAttribute(16, "float", "mg_offset", "float", 4, false)]
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public float mg_offset;
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[DNAFieldAttribute(17, "float", "mg_gain", "float", 4, false)]
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public float mg_gain;
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[DNAFieldAttribute(18, "float", "dist_amount", "float", 4, false)]
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public float dist_amount;
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[DNAFieldAttribute(19, "float", "ns_outscale", "float", 4, false)]
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public float ns_outscale;
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[DNAFieldAttribute(20, "float", "vn_w1", "float", 4, false)]
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public float vn_w1;
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[DNAFieldAttribute(21, "float", "vn_w2", "float", 4, false)]
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public float vn_w2;
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[DNAFieldAttribute(22, "float", "vn_w3", "float", 4, false)]
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public float vn_w3;
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[DNAFieldAttribute(23, "float", "vn_w4", "float", 4, false)]
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public float vn_w4;
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[DNAFieldAttribute(24, "float", "vn_mexp", "float", 4, false)]
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public float vn_mexp;
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[DNAFieldAttribute(25, "short", "vn_distm", "short", 2, false)]
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public short vn_distm;
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[DNAFieldAttribute(26, "short", "vn_coltype", "short", 2, false)]
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public short vn_coltype;
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[DNAFieldAttribute(27, "short", "noisedepth", "short", 2, false)]
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public short noisedepth;
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[DNAFieldAttribute(28, "short", "noisetype", "short", 2, false)]
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public short noisetype;
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[DNAFieldAttribute(29, "short", "noisebasis", "short", 2, false)]
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public short noisebasis;
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[DNAFieldAttribute(30, "short", "noisebasis2", "short", 2, false)]
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public short noisebasis2;
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[DNAFieldAttribute(31, "short", "imaflag", "short", 2, false)]
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public short imaflag;
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[DNAFieldAttribute(32, "short", "flag", "short", 2, false)]
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public short flag;
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[DNAFieldAttribute(33, "short", "type", "short", 2, false)]
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public short type;
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[DNAFieldAttribute(34, "short", "stype", "short", 2, false)]
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public short stype;
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[DNAFieldAttribute(35, "float", "cropxmin", "float", 4, false)]
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public float cropxmin;
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[DNAFieldAttribute(36, "float", "cropymin", "float", 4, false)]
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public float cropymin;
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[DNAFieldAttribute(37, "float", "cropxmax", "float", 4, false)]
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public float cropxmax;
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[DNAFieldAttribute(38, "float", "cropymax", "float", 4, false)]
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public float cropymax;
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[DNAFieldAttribute(39, "int", "texfilter", "int", 4, false)]
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public int texfilter;
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[DNAFieldAttribute(40, "int", "afmax", "int", 4, false)]
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public int afmax;
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[DNAFieldAttribute(41, "short", "xrepeat", "short", 2, false)]
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public short xrepeat;
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[DNAFieldAttribute(42, "short", "yrepeat", "short", 2, false)]
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public short yrepeat;
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[DNAFieldAttribute(43, "short", "extend", "short", 2, false)]
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public short extend;
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[DNAFieldAttribute(44, "short", "_pad0", "short", 2, false)]
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public short _pad0;
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[DNAFieldAttribute(45, "int", "len", "int", 4, false)]
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public int len;
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[DNAFieldAttribute(46, "int", "frames", "int", 4, false)]
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public int frames;
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[DNAFieldAttribute(47, "int", "offset", "int", 4, false)]
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public int offset;
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[DNAFieldAttribute(48, "int", "sfra", "int", 4, false)]
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public int sfra;
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[DNAFieldAttribute(49, "float", "checkerdist", "float", 4, false)]
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public float checkerdist;
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[DNAFieldAttribute(50, "float", "nabla", "float", 4, false)]
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public float nabla;
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[DNAFieldAttribute(51, "char", "_pad1[4]", "System.Char[]", 4, false)]
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public char[] _pad1 = new System.Char[4];
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[DNAFieldAttribute(52, "ImageUser", "iuser", "ImageUser", 40, false)]
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public ImageUser iuser;
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[DNAFieldAttribute(53, "bNodeTree", "*nodetree", "bNodeTree", 8, true)]
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public bNodeTree ptr_nodetree;
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[DNAFieldAttribute(54, "Ipo", "*ipo", "Ipo", 8, true)]
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public Ipo ptr_ipo;
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[DNAFieldAttribute(55, "Image", "*ima", "Image", 8, true)]
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public Image ptr_ima;
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[DNAFieldAttribute(56, "ColorBand", "*coba", "ColorBand", 8, true)]
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public ColorBand ptr_coba;
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[DNAFieldAttribute(57, "PreviewImage", "*preview", "PreviewImage", 8, true)]
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public PreviewImage ptr_preview;
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[DNAFieldAttribute(58, "char", "use_nodes", "char", 1, false)]
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public char use_nodes;
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[DNAFieldAttribute(59, "char", "_pad[7]", "System.Char[]", 7, false)]
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public char[] _pad = new System.Char[7];
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public Tex() {
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this.id = default;
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this.ptr_adt = default;
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this.drawdata = default;
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this.noisesize = default;
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this.turbul = default;
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this.bright = default;
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this.contrast = default;
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this.saturation = default;
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this.rfac = default;
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this.gfac = default;
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this.bfac = default;
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this.filtersize = default;
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this._pad2 = default;
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this.mg_H = default;
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this.mg_lacunarity = default;
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this.mg_octaves = default;
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this.mg_offset = default;
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this.mg_gain = default;
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this.dist_amount = default;
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this.ns_outscale = default;
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this.vn_w1 = default;
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this.vn_w2 = default;
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this.vn_w3 = default;
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this.vn_w4 = default;
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this.vn_mexp = default;
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this.vn_distm = default;
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this.vn_coltype = default;
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this.noisedepth = default;
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this.noisetype = default;
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this.noisebasis = default;
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this.noisebasis2 = default;
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this.imaflag = default;
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this.flag = default;
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this.type = default;
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this.stype = default;
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this.cropxmin = default;
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this.cropymin = default;
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this.cropxmax = default;
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this.cropymax = default;
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this.texfilter = default;
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this.afmax = default;
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this.xrepeat = default;
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this.yrepeat = default;
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this.extend = default;
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this._pad0 = default;
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this.len = default;
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this.frames = default;
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this.offset = default;
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this.sfra = default;
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this.checkerdist = default;
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this.nabla = default;
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this._pad1 = default;
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this.iuser = default;
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this.ptr_nodetree = default;
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this.ptr_ipo = default;
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this.ptr_ima = default;
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this.ptr_coba = default;
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this.ptr_preview = default;
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this.use_nodes = default;
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this._pad = default;
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}
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public Tex(
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ID id,
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AnimData ptr_adt,
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DrawDataList drawdata,
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float noisesize,
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float turbul,
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float bright,
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float contrast,
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float saturation,
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float rfac,
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float gfac,
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float bfac,
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float filtersize,
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char[] _pad2,
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float mg_H,
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float mg_lacunarity,
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float mg_octaves,
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float mg_offset,
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float mg_gain,
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float dist_amount,
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float ns_outscale,
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float vn_w1,
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float vn_w2,
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float vn_w3,
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float vn_w4,
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float vn_mexp,
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short vn_distm,
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short vn_coltype,
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short noisedepth,
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short noisetype,
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short noisebasis,
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short noisebasis2,
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short imaflag,
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short flag,
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short type,
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short stype,
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float cropxmin,
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float cropymin,
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float cropxmax,
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float cropymax,
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int texfilter,
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int afmax,
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short xrepeat,
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short yrepeat,
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short extend,
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short _pad0,
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int len,
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int frames,
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int offset,
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int sfra,
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float checkerdist,
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float nabla,
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char[] _pad1,
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ImageUser iuser,
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bNodeTree ptr_nodetree,
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Ipo ptr_ipo,
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Image ptr_ima,
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ColorBand ptr_coba,
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PreviewImage ptr_preview,
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char use_nodes,
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char[] _pad) {
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this.id = id;
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this.ptr_adt = ptr_adt;
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this.drawdata = drawdata;
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this.noisesize = noisesize;
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this.turbul = turbul;
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this.bright = bright;
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this.contrast = contrast;
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this.saturation = saturation;
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this.rfac = rfac;
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this.gfac = gfac;
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this.bfac = bfac;
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this.filtersize = filtersize;
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this._pad2 = _pad2;
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this.mg_H = mg_H;
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this.mg_lacunarity = mg_lacunarity;
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this.mg_octaves = mg_octaves;
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this.mg_offset = mg_offset;
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this.mg_gain = mg_gain;
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this.dist_amount = dist_amount;
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this.ns_outscale = ns_outscale;
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this.vn_w1 = vn_w1;
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this.vn_w2 = vn_w2;
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this.vn_w3 = vn_w3;
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this.vn_w4 = vn_w4;
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this.vn_mexp = vn_mexp;
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this.vn_distm = vn_distm;
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this.vn_coltype = vn_coltype;
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this.noisedepth = noisedepth;
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this.noisetype = noisetype;
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this.noisebasis = noisebasis;
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this.noisebasis2 = noisebasis2;
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this.imaflag = imaflag;
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this.flag = flag;
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this.type = type;
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this.stype = stype;
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this.cropxmin = cropxmin;
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this.cropymin = cropymin;
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this.cropxmax = cropxmax;
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this.cropymax = cropymax;
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this.texfilter = texfilter;
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this.afmax = afmax;
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this.xrepeat = xrepeat;
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this.yrepeat = yrepeat;
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this.extend = extend;
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this._pad0 = _pad0;
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this.len = len;
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this.frames = frames;
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this.offset = offset;
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this.sfra = sfra;
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this.checkerdist = checkerdist;
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this.nabla = nabla;
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this._pad1 = _pad1;
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this.iuser = iuser;
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this.ptr_nodetree = ptr_nodetree;
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this.ptr_ipo = ptr_ipo;
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this.ptr_ima = ptr_ima;
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this.ptr_coba = ptr_coba;
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this.ptr_preview = ptr_preview;
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this.use_nodes = use_nodes;
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this._pad = _pad;
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}
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}
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}
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