Files
BlenderSharp/BlendFile/DNA/bGPDlayer_Runtime.cs
2025-02-19 18:48:50 +01:00

36 lines
1.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(267, "bGPDlayer_Runtime", 16)]
public class bGPDlayer_Runtime {
[DNAFieldAttribute(0, "int", "icon_id", "int", 4, false)]
public int icon_id;
[DNAFieldAttribute(1, "char", "_pad[4]", "System.Char[]", 4, false)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(2, "bGPDlayer", "*gpl_orig", "bGPDlayer", 8, true)]
public bGPDlayer ptr_gpl_orig;
public bGPDlayer_Runtime() {
this.icon_id = default;
this._pad = default;
this.ptr_gpl_orig = default;
}
public bGPDlayer_Runtime(int icon_id, char[] _pad, bGPDlayer ptr_gpl_orig) {
this.icon_id = icon_id;
this._pad = _pad;
this.ptr_gpl_orig = ptr_gpl_orig;
}
}
}