Files
BlenderSharp/BlendFile/DNA/bUserScriptDirectory.cs
2025-02-19 18:48:50 +01:00

40 lines
1.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(1013, "bUserScriptDirectory", 848)]
public class bUserScriptDirectory {
[DNAFieldAttribute(0, "bUserScriptDirectory", "*next", "bUserScriptDirectory", 8, true)]
public bUserScriptDirectory ptr_next;
[DNAFieldAttribute(1, "bUserScriptDirectory", "*prev", "bUserScriptDirectory", 8, true)]
public bUserScriptDirectory ptr_prev;
[DNAFieldAttribute(2, "char", "name[64]", "System.Char[]", 64, false)]
public char[] name = new System.Char[64];
[DNAFieldAttribute(3, "char", "dir_path[768]", "System.Char[]", 768, false)]
public char[] dir_path = new System.Char[768];
public bUserScriptDirectory() {
this.ptr_next = default;
this.ptr_prev = default;
this.name = default;
this.dir_path = default;
}
public bUserScriptDirectory(bUserScriptDirectory ptr_next, bUserScriptDirectory ptr_prev, char[] name, char[] dir_path) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.name = name;
this.dir_path = dir_path;
}
}
}