Files
BlenderSharp/BlendFile/DNA/FreestyleLineSet.cs

80 lines
3.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(249, "FreestyleLineSet", 128)]
public class FreestyleLineSet {
[DNAFieldAttribute(0, "FreestyleLineSet", "*next", "FreestyleLineSet", 8, true, 0)]
public FreestyleLineSet ptr_next;
[DNAFieldAttribute(1, "FreestyleLineSet", "*prev", "FreestyleLineSet", 8, true, 8)]
public FreestyleLineSet ptr_prev;
[DNAFieldAttribute(2, "char", "name[64]", "System.Char[]", 64, false, 16)]
public char[] name = new System.Char[64];
[DNAFieldAttribute(3, "int", "flags", "int", 4, false, 80)]
public int flags;
[DNAFieldAttribute(4, "int", "selection", "int", 4, false, 84)]
public int selection;
[DNAFieldAttribute(5, "short", "qi", "short", 2, false, 88)]
public short qi;
[DNAFieldAttribute(6, "char", "_pad1[2]", "System.Char[]", 2, false, 90)]
public char[] _pad1 = new System.Char[2];
[DNAFieldAttribute(7, "int", "qi_start", "int", 4, false, 92)]
public int qi_start;
[DNAFieldAttribute(8, "int", "qi_end", "int", 4, false, 96)]
public int qi_end;
[DNAFieldAttribute(9, "int", "edge_types", "int", 4, false, 100)]
public int edge_types;
[DNAFieldAttribute(10, "int", "exclude_edge_types", "int", 4, false, 104)]
public int exclude_edge_types;
[DNAFieldAttribute(11, "char", "_pad2[4]", "System.Char[]", 4, false, 108)]
public char[] _pad2 = new System.Char[4];
[DNAFieldAttribute(12, "Collection", "*group", "Collection", 8, true, 112)]
public Collection ptr_group;
[DNAFieldAttribute(13, "FreestyleLineStyle", "*linestyle", "FreestyleLineStyle", 8, true, 120)]
public FreestyleLineStyle ptr_linestyle;
public FreestyleLineSet() {
this.ptr_next = default;
this.ptr_prev = default;
this.name = default;
this.flags = default;
this.selection = default;
this.qi = default;
this._pad1 = default;
this.qi_start = default;
this.qi_end = default;
this.edge_types = default;
this.exclude_edge_types = default;
this._pad2 = default;
this.ptr_group = default;
this.ptr_linestyle = default;
}
public FreestyleLineSet(FreestyleLineSet ptr_next, FreestyleLineSet ptr_prev, char[] name, int flags, int selection, short qi, char[] _pad1, int qi_start, int qi_end, int edge_types, int exclude_edge_types, char[] _pad2, Collection ptr_group, FreestyleLineStyle ptr_linestyle) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.name = name;
this.flags = flags;
this.selection = selection;
this.qi = qi;
this._pad1 = _pad1;
this.qi_start = qi_start;
this.qi_end = qi_end;
this.edge_types = edge_types;
this.exclude_edge_types = exclude_edge_types;
this._pad2 = _pad2;
this.ptr_group = ptr_group;
this.ptr_linestyle = ptr_linestyle;
}
}
}