Files
BlenderSharp/BlendFile/DNA/ScrewModifierData.cs

72 lines
2.9 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(488, "ScrewModifierData", 168)]
public class ScrewModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false, 0)]
public ModifierData modifier;
[DNAFieldAttribute(1, "Object", "*ob_axis", "Object", 8, true, 120)]
public Object ptr_ob_axis;
[DNAFieldAttribute(2, "int", "steps", "int", 4, false, 128)]
public int steps;
[DNAFieldAttribute(3, "int", "render_steps", "int", 4, false, 132)]
public int render_steps;
[DNAFieldAttribute(4, "int", "iter", "int", 4, false, 136)]
public int iter;
[DNAFieldAttribute(5, "float", "screw_ofs", "float", 4, false, 140)]
public float screw_ofs;
[DNAFieldAttribute(6, "float", "angle", "float", 4, false, 144)]
public float angle;
[DNAFieldAttribute(7, "float", "merge_dist", "float", 4, false, 148)]
public float merge_dist;
[DNAFieldAttribute(8, "short", "flag", "short", 2, false, 152)]
public short flag;
[DNAFieldAttribute(9, "char", "axis", "char", 1, false, 154)]
public char axis;
[DNAFieldAttribute(10, "char", "_pad[5]", "System.Char[]", 5, false, 155)]
public char[] _pad = new System.Char[5];
[DNAFieldAttribute(11, "void", "*_pad1", "void", 8, true, 160)]
public object ptr__pad1;
public ScrewModifierData() {
this.modifier = default;
this.ptr_ob_axis = default;
this.steps = default;
this.render_steps = default;
this.iter = default;
this.screw_ofs = default;
this.angle = default;
this.merge_dist = default;
this.flag = default;
this.axis = default;
this._pad = default;
this.ptr__pad1 = default;
}
public ScrewModifierData(ModifierData modifier, Object ptr_ob_axis, int steps, int render_steps, int iter, float screw_ofs, float angle, float merge_dist, short flag, char axis, char[] _pad, object ptr__pad1) {
this.modifier = modifier;
this.ptr_ob_axis = ptr_ob_axis;
this.steps = steps;
this.render_steps = render_steps;
this.iter = iter;
this.screw_ofs = screw_ofs;
this.angle = angle;
this.merge_dist = merge_dist;
this.flag = flag;
this.axis = axis;
this._pad = _pad;
this.ptr__pad1 = ptr__pad1;
}
}
}