Files
BlenderSharp/BlendFile/DNA/SmoothGpencilModifierData.cs

72 lines
3.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(295, "SmoothGpencilModifierData", 336)]
public class SmoothGpencilModifierData {
[DNAFieldAttribute(0, "GpencilModifierData", "modifier", "GpencilModifierData", 104, false, 0)]
public GpencilModifierData modifier;
[DNAFieldAttribute(1, "Material", "*material", "Material", 8, true, 104)]
public Material ptr_material;
[DNAFieldAttribute(2, "char", "layername[64]", "System.Char[]", 64, false, 112)]
public char[] layername = new System.Char[64];
[DNAFieldAttribute(3, "char", "materialname[64]", "System.Char[]", 64, false, 176)]
public char[] materialname = new System.Char[64];
[DNAFieldAttribute(4, "char", "vgname[64]", "System.Char[]", 64, false, 240)]
public char[] vgname = new System.Char[64];
[DNAFieldAttribute(5, "int", "pass_index", "int", 4, false, 304)]
public int pass_index;
[DNAFieldAttribute(6, "int", "flag", "int", 4, false, 308)]
public int flag;
[DNAFieldAttribute(7, "float", "factor", "float", 4, false, 312)]
public float factor;
[DNAFieldAttribute(8, "int", "step", "int", 4, false, 316)]
public int step;
[DNAFieldAttribute(9, "int", "layer_pass", "int", 4, false, 320)]
public int layer_pass;
[DNAFieldAttribute(10, "char", "_pad1[4]", "System.Char[]", 4, false, 324)]
public char[] _pad1 = new System.Char[4];
[DNAFieldAttribute(11, "CurveMapping", "*curve_intensity", "CurveMapping", 8, true, 328)]
public CurveMapping ptr_curve_intensity;
public SmoothGpencilModifierData() {
this.modifier = default;
this.ptr_material = default;
this.layername = default;
this.materialname = default;
this.vgname = default;
this.pass_index = default;
this.flag = default;
this.factor = default;
this.step = default;
this.layer_pass = default;
this._pad1 = default;
this.ptr_curve_intensity = default;
}
public SmoothGpencilModifierData(GpencilModifierData modifier, Material ptr_material, char[] layername, char[] materialname, char[] vgname, int pass_index, int flag, float factor, int step, int layer_pass, char[] _pad1, CurveMapping ptr_curve_intensity) {
this.modifier = modifier;
this.ptr_material = ptr_material;
this.layername = layername;
this.materialname = materialname;
this.vgname = vgname;
this.pass_index = pass_index;
this.flag = flag;
this.factor = factor;
this.step = step;
this.layer_pass = layer_pass;
this._pad1 = _pad1;
this.ptr_curve_intensity = ptr_curve_intensity;
}
}
}