48 lines
1.7 KiB
C#
48 lines
1.7 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(776, "HairKey", 36)]
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public struct HairKey {
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[DNAFieldAttribute(0, "float", "co[3]", "System.Single[]", 12, false)]
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public float[] co = new System.Single[3];
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[DNAFieldAttribute(1, "float", "time", "float", 4, false)]
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public float time;
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[DNAFieldAttribute(2, "float", "weight", "float", 4, false)]
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public float weight;
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[DNAFieldAttribute(3, "short", "editflag", "short", 2, false)]
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public short editflag;
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[DNAFieldAttribute(4, "char", "_pad[2]", "System.Char[]", 2, false)]
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public char[] _pad = new System.Char[2];
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[DNAFieldAttribute(5, "float", "world_co[3]", "System.Single[]", 12, false)]
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public float[] world_co = new System.Single[3];
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public HairKey() {
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this.co = default;
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this.time = default;
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this.weight = default;
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this.editflag = default;
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this._pad = default;
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this.world_co = default;
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}
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public HairKey(float[] co, float time, float weight, short editflag, char[] _pad, float[] world_co) {
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this.co = co;
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this.time = time;
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this.weight = weight;
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this.editflag = editflag;
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this._pad = _pad;
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this.world_co = world_co;
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}
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}
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}
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