52 lines
2.1 KiB
C#
52 lines
2.1 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(672, "NodeCryptomatte", 176)]
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public class NodeCryptomatte {
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[DNAFieldAttribute(0, "ImageUser", "iuser", "ImageUser", 40, false)]
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public ImageUser iuser;
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[DNAFieldAttribute(1, "ListBase", "entries", "ListBase", 16, false)]
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public ListBase entries;
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[DNAFieldAttribute(2, "char", "layer_name[64]", "System.Char[]", 64, false)]
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public char[] layer_name = new System.Char[64];
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[DNAFieldAttribute(3, "char", "*matte_id", "char", 8, true)]
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public char ptr_matte_id;
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[DNAFieldAttribute(4, "int", "num_inputs", "int", 4, false)]
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public int num_inputs;
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[DNAFieldAttribute(5, "char", "_pad[4]", "System.Char[]", 4, false)]
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public char[] _pad = new System.Char[4];
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[DNAFieldAttribute(6, "NodeCryptomatte_Runtime", "runtime", "NodeCryptomatte_Runtime", 40, false)]
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public NodeCryptomatte_Runtime runtime;
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public NodeCryptomatte() {
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this.iuser = default;
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this.entries = default;
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this.layer_name = default;
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this.ptr_matte_id = default;
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this.num_inputs = default;
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this._pad = default;
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this.runtime = default;
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}
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public NodeCryptomatte(ImageUser iuser, ListBase entries, char[] layer_name, char ptr_matte_id, int num_inputs, char[] _pad, NodeCryptomatte_Runtime runtime) {
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this.iuser = iuser;
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this.entries = entries;
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this.layer_name = layer_name;
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this.ptr_matte_id = ptr_matte_id;
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this.num_inputs = num_inputs;
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this._pad = _pad;
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this.runtime = runtime;
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}
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}
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}
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