48 lines
1.6 KiB
C#
48 lines
1.6 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(810, "ParticleBrushData", 16)]
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public struct ParticleBrushData {
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[DNAFieldAttribute(0, "short", "size", "short", 2, false)]
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public short size;
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[DNAFieldAttribute(1, "short", "step", "short", 2, false)]
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public short step;
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[DNAFieldAttribute(2, "short", "invert", "short", 2, false)]
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public short invert;
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[DNAFieldAttribute(3, "short", "count", "short", 2, false)]
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public short count;
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[DNAFieldAttribute(4, "int", "flag", "int", 4, false)]
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public int flag;
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[DNAFieldAttribute(5, "float", "strength", "float", 4, false)]
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public float strength;
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public ParticleBrushData() {
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this.size = default;
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this.step = default;
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this.invert = default;
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this.count = default;
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this.flag = default;
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this.strength = default;
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}
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public ParticleBrushData(short size, short step, short invert, short count, int flag, float strength) {
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this.size = size;
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this.step = step;
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this.invert = invert;
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this.count = count;
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this.flag = flag;
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this.strength = strength;
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}
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}
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}
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