48 lines
1.8 KiB
C#
48 lines
1.8 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(827, "SequencerToolSettings", 20)]
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public struct SequencerToolSettings {
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[DNAFieldAttribute(0, "int", "fit_method", "int", 4, false)]
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public int fit_method;
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[DNAFieldAttribute(1, "short", "snap_mode", "short", 2, false)]
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public short snap_mode;
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[DNAFieldAttribute(2, "short", "snap_flag", "short", 2, false)]
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public short snap_flag;
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[DNAFieldAttribute(3, "int", "overlap_mode", "int", 4, false)]
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public int overlap_mode;
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[DNAFieldAttribute(4, "int", "snap_distance", "int", 4, false)]
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public int snap_distance;
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[DNAFieldAttribute(5, "int", "pivot_point", "int", 4, false)]
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public int pivot_point;
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public SequencerToolSettings() {
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this.fit_method = default;
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this.snap_mode = default;
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this.snap_flag = default;
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this.overlap_mode = default;
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this.snap_distance = default;
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this.pivot_point = default;
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}
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public SequencerToolSettings(int fit_method, short snap_mode, short snap_flag, int overlap_mode, int snap_distance, int pivot_point) {
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this.fit_method = fit_method;
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this.snap_mode = snap_mode;
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this.snap_flag = snap_flag;
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this.overlap_mode = overlap_mode;
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this.snap_distance = snap_distance;
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this.pivot_point = pivot_point;
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}
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}
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}
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