44 lines
1.6 KiB
C#
44 lines
1.6 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(458, "SmoothModifierData", 192)]
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public struct SmoothModifierData {
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[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false)]
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public ModifierData modifier;
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[DNAFieldAttribute(1, "float", "fac", "float", 4, false)]
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public float fac;
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[DNAFieldAttribute(2, "char", "defgrp_name[64]", "System.Char[]", 64, false)]
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public char[] defgrp_name = new System.Char[64];
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[DNAFieldAttribute(3, "short", "flag", "short", 2, false)]
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public short flag;
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[DNAFieldAttribute(4, "short", "repeat", "short", 2, false)]
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public short repeat;
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public SmoothModifierData() {
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this.modifier = default;
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this.fac = default;
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this.defgrp_name = default;
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this.flag = default;
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this.repeat = default;
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}
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public SmoothModifierData(ModifierData modifier, float fac, char[] defgrp_name, short flag, short repeat) {
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this.modifier = modifier;
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this.fac = fac;
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this.defgrp_name = defgrp_name;
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this.flag = flag;
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this.repeat = repeat;
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}
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}
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}
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