44 lines
1.6 KiB
C#
44 lines
1.6 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(1001, "bUserMenuItem", 88)]
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public class bUserMenuItem {
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[DNAFieldAttribute(0, "bUserMenuItem", "*next", "bUserMenuItem", 8, true)]
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public bUserMenuItem ptr_next;
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[DNAFieldAttribute(1, "bUserMenuItem", "*prev", "bUserMenuItem", 8, true)]
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public bUserMenuItem ptr_prev;
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[DNAFieldAttribute(2, "char", "ui_name[64]", "System.Char[]", 64, false)]
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public char[] ui_name = new System.Char[64];
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[DNAFieldAttribute(3, "char", "type", "char", 1, false)]
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public char type;
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[DNAFieldAttribute(4, "char", "_pad0[7]", "System.Char[]", 7, false)]
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public char[] _pad0 = new System.Char[7];
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public bUserMenuItem() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.ui_name = default;
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this.type = default;
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this._pad0 = default;
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}
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public bUserMenuItem(bUserMenuItem ptr_next, bUserMenuItem ptr_prev, char[] ui_name, char type, char[] _pad0) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.ui_name = ui_name;
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this.type = type;
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this._pad0 = _pad0;
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}
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}
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}
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