Files
BlenderSharp/BlendFile/DNA/DecimateModifierData.cs
Samuele Lorefice 0674e6b136 - Modified DNAClassAttribute to also support usage on structs
- Added auto generation of DNAClass attributes on file generation
- Regenerated all files
2025-01-23 16:15:50 +01:00

55 lines
2.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(457, "DecimateModifierData")]
public struct DecimateModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", 120)]
public ModifierData modifier;
[DNAFieldAttribute(1, "float", "percent", 4)]
public float percent;
[DNAFieldAttribute(2, "short", "iter", 2)]
public short iter;
[DNAFieldAttribute(3, "char", "delimit", 1)]
public char delimit;
[DNAFieldAttribute(4, "char", "symmetry_axis", 1)]
public char symmetry_axis;
[DNAFieldAttribute(5, "float", "angle", 4)]
public float angle;
[DNAFieldAttribute(6, "char", "defgrp_name[64]", 1)]
public char[] defgrp_name = new System.Char[64];
[DNAFieldAttribute(7, "float", "defgrp_factor", 4)]
public float defgrp_factor;
[DNAFieldAttribute(8, "short", "flag", 2)]
public short flag;
[DNAFieldAttribute(9, "short", "mode", 2)]
public short mode;
[DNAFieldAttribute(10, "int", "face_count", 4)]
public int face_count;
public DecimateModifierData(ModifierData modifier, float percent, short iter, char delimit, char symmetry_axis, float angle, char[] defgrp_name, float defgrp_factor, short flag, short mode, int face_count) {
this.modifier = modifier;
this.percent = percent;
this.iter = iter;
this.delimit = delimit;
this.symmetry_axis = symmetry_axis;
this.angle = angle;
this.defgrp_name = defgrp_name;
this.defgrp_factor = defgrp_factor;
this.flag = flag;
this.mode = mode;
this.face_count = face_count;
}
}
}