- Added auto generation of DNAClass attributes on file generation - Regenerated all files
55 lines
2.1 KiB
C#
55 lines
2.1 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(954, "SpaceScript")]
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public class SpaceScript {
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[DNAFieldAttribute(0, "SpaceLink", "*next", 40)]
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public SpaceLink ptr_next;
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[DNAFieldAttribute(1, "SpaceLink", "*prev", 40)]
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public SpaceLink ptr_prev;
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[DNAFieldAttribute(2, "ListBase", "regionbase", 16)]
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public ListBase regionbase;
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[DNAFieldAttribute(3, "char", "spacetype", 1)]
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public char spacetype;
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[DNAFieldAttribute(4, "char", "link_flag", 1)]
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public char link_flag;
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[DNAFieldAttribute(5, "char", "_pad0[6]", 1)]
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public char[] _pad0 = new System.Char[6];
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[DNAFieldAttribute(6, "Script", "*script", 1536)]
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public Script ptr_script;
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[DNAFieldAttribute(7, "short", "flags", 2)]
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public short flags;
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[DNAFieldAttribute(8, "short", "menunr", 2)]
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public short menunr;
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[DNAFieldAttribute(9, "char", "_pad1[4]", 1)]
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public char[] _pad1 = new System.Char[4];
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[DNAFieldAttribute(10, "void", "*but_refs", 0)]
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public object ptr_but_refs;
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public SpaceScript(SpaceLink ptr_next, SpaceLink ptr_prev, ListBase regionbase, char spacetype, char link_flag, char[] _pad0, Script ptr_script, short flags, short menunr, char[] _pad1, object ptr_but_refs) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.regionbase = regionbase;
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this.spacetype = spacetype;
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this.link_flag = link_flag;
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this._pad0 = _pad0;
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this.ptr_script = ptr_script;
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this.flags = flags;
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this.menunr = menunr;
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this._pad1 = _pad1;
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this.ptr_but_refs = ptr_but_refs;
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}
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}
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}
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