48 lines
1.9 KiB
C#
48 lines
1.9 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(942, "FileFolderHistory", 56)]
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public class FileFolderHistory {
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[DNAFieldAttribute(8, "FileFolderLists", 0, "*next", "FileFolderLists", true, 0)]
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public FileFolderLists next;
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[DNAFieldAttribute(8, "FileFolderLists", 1, "*prev", "FileFolderLists", true, 8)]
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public FileFolderLists prev;
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[DNAFieldAttribute(1, "char", 2, "browse_mode", "char", false, 16)]
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public char browse_mode;
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[DNAArrayAttribute(7, "char", 3, "_pad[7]", "System.Char[]", 7, false, 17)]
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public char[] _pad = new System.Char[7];
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[DNAFieldAttribute(16, "ListBase", 4, "folders_prev", "ListBase", false, 24)]
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public ListBase folders_prev;
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[DNAFieldAttribute(16, "ListBase", 5, "folders_next", "ListBase", false, 40)]
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public ListBase folders_next;
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public FileFolderHistory() {
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this.next = default;
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this.prev = default;
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this.browse_mode = default;
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this._pad = default;
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this.folders_prev = default;
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this.folders_next = default;
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}
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public FileFolderHistory(FileFolderLists next, FileFolderLists prev, char browse_mode, char[] _pad, ListBase folders_prev, ListBase folders_next) {
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this.next = next;
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this.prev = prev;
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this.browse_mode = browse_mode;
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this._pad = _pad;
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this.folders_prev = folders_prev;
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this.folders_next = folders_next;
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}
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}
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}
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