Files
BlenderSharp/BlendFile/DNA/GreasePencilLengthModifierData.cs
2025-03-12 19:02:40 +01:00

109 lines
4.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(539, "GreasePencilLengthModifierData", 352)]
public class GreasePencilLengthModifierData {
[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
public ModifierData modifier;
[DNAFieldAttribute(168, "GreasePencilModifierInfluenceData", 1, "influence", "GreasePencilModifierInfluenceData", false, 120)]
public GreasePencilModifierInfluenceData influence;
[DNAFieldAttribute(4, "int", 2, "flag", "int", false, 288)]
public int flag;
[DNAFieldAttribute(4, "float", 3, "start_fac", "float", false, 292)]
public float start_fac;
[DNAFieldAttribute(4, "float", 4, "end_fac", "float", false, 296)]
public float end_fac;
[DNAFieldAttribute(4, "float", 5, "rand_start_fac", "float", false, 300)]
public float rand_start_fac;
[DNAFieldAttribute(4, "float", 6, "rand_end_fac", "float", false, 304)]
public float rand_end_fac;
[DNAFieldAttribute(4, "float", 7, "rand_offset", "float", false, 308)]
public float rand_offset;
[DNAFieldAttribute(4, "float", 8, "overshoot_fac", "float", false, 312)]
public float overshoot_fac;
[DNAFieldAttribute(4, "int", 9, "seed", "int", false, 316)]
public int seed;
[DNAFieldAttribute(4, "int", 10, "step", "int", false, 320)]
public int step;
[DNAFieldAttribute(4, "int", 11, "mode", "int", false, 324)]
public int mode;
[DNAArrayAttribute(4, "char", 12, "_pad[4]", "System.Char[]", 4, false, 328)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(4, "float", 13, "point_density", "float", false, 332)]
public float point_density;
[DNAFieldAttribute(4, "float", 14, "segment_influence", "float", false, 336)]
public float segment_influence;
[DNAFieldAttribute(4, "float", 15, "max_angle", "float", false, 340)]
public float max_angle;
[DNAFieldAttribute(8, "void", 16, "*_pad1", "void", true, 344)]
public object _pad1;
public GreasePencilLengthModifierData() {
this.modifier = default;
this.influence = default;
this.flag = default;
this.start_fac = default;
this.end_fac = default;
this.rand_start_fac = default;
this.rand_end_fac = default;
this.rand_offset = default;
this.overshoot_fac = default;
this.seed = default;
this.step = default;
this.mode = default;
this._pad = default;
this.point_density = default;
this.segment_influence = default;
this.max_angle = default;
this._pad1 = default;
}
public GreasePencilLengthModifierData(
ModifierData modifier,
GreasePencilModifierInfluenceData influence,
int flag,
float start_fac,
float end_fac,
float rand_start_fac,
float rand_end_fac,
float rand_offset,
float overshoot_fac,
int seed,
int step,
int mode,
char[] _pad,
float point_density,
float segment_influence,
float max_angle,
object _pad1) {
this.modifier = modifier;
this.influence = influence;
this.flag = flag;
this.start_fac = start_fac;
this.end_fac = end_fac;
this.rand_start_fac = rand_start_fac;
this.rand_end_fac = rand_end_fac;
this.rand_offset = rand_offset;
this.overshoot_fac = overshoot_fac;
this.seed = seed;
this.step = step;
this.mode = mode;
this._pad = _pad;
this.point_density = point_density;
this.segment_influence = segment_influence;
this.max_angle = max_angle;
this._pad1 = _pad1;
}
}
}