68 lines
2.6 KiB
C#
68 lines
2.6 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(569, "bNodeStack", 48)]
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public class bNodeStack {
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[DNAArrayAttribute(16, "float", 0, "vec[4]", "System.Single[]", 4, false, 0)]
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public float[] vec = new System.Single[4];
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[DNAFieldAttribute(4, "float", 1, "min", "float", false, 16)]
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public float min;
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[DNAFieldAttribute(4, "float", 2, "max", "float", false, 20)]
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public float max;
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[DNAFieldAttribute(8, "void", 3, "*data", "void", true, 24)]
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public object data;
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[DNAFieldAttribute(2, "short", 4, "hasinput", "short", false, 32)]
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public short hasinput;
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[DNAFieldAttribute(2, "short", 5, "hasoutput", "short", false, 34)]
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public short hasoutput;
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[DNAFieldAttribute(2, "short", 6, "datatype", "short", false, 36)]
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public short datatype;
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[DNAFieldAttribute(2, "short", 7, "sockettype", "short", false, 38)]
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public short sockettype;
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[DNAFieldAttribute(2, "short", 8, "is_copy", "short", false, 40)]
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public short is_copy;
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[DNAFieldAttribute(2, "short", 9, "external", "short", false, 42)]
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public short external;
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[DNAArrayAttribute(4, "char", 10, "_pad[4]", "System.Char[]", 4, false, 44)]
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public char[] _pad = new System.Char[4];
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public bNodeStack() {
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this.vec = default;
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this.min = default;
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this.max = default;
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this.data = default;
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this.hasinput = default;
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this.hasoutput = default;
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this.datatype = default;
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this.sockettype = default;
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this.is_copy = default;
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this.external = default;
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this._pad = default;
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}
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public bNodeStack(float[] vec, float min, float max, object data, short hasinput, short hasoutput, short datatype, short sockettype, short is_copy, short external, char[] _pad) {
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this.vec = vec;
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this.min = min;
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this.max = max;
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this.data = data;
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this.hasinput = hasinput;
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this.hasoutput = hasoutput;
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this.datatype = datatype;
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this.sockettype = sockettype;
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this.is_copy = is_copy;
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this.external = external;
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this._pad = _pad;
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}
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}
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}
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