Files
BlenderSharp/BlendFile/DNA/bStretchToConstraint.cs
2025-03-12 19:02:40 +01:00

64 lines
2.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(190, "bStretchToConstraint", 104)]
public class bStretchToConstraint {
[DNAFieldAttribute(8, "Object", 0, "*tar", "Object", true, 0)]
public Object tar;
[DNAFieldAttribute(4, "int", 1, "flag", "int", false, 8)]
public int flag;
[DNAFieldAttribute(4, "int", 2, "volmode", "int", false, 12)]
public int volmode;
[DNAFieldAttribute(4, "int", 3, "plane", "int", false, 16)]
public int plane;
[DNAFieldAttribute(4, "float", 4, "orglength", "float", false, 20)]
public float orglength;
[DNAFieldAttribute(4, "float", 5, "bulge", "float", false, 24)]
public float bulge;
[DNAFieldAttribute(4, "float", 6, "bulge_min", "float", false, 28)]
public float bulge_min;
[DNAFieldAttribute(4, "float", 7, "bulge_max", "float", false, 32)]
public float bulge_max;
[DNAFieldAttribute(4, "float", 8, "bulge_smooth", "float", false, 36)]
public float bulge_smooth;
[DNAArrayAttribute(64, "char", 9, "subtarget[64]", "System.Char[]", 64, false, 40)]
public char[] subtarget = new System.Char[64];
public bStretchToConstraint() {
this.tar = default;
this.flag = default;
this.volmode = default;
this.plane = default;
this.orglength = default;
this.bulge = default;
this.bulge_min = default;
this.bulge_max = default;
this.bulge_smooth = default;
this.subtarget = default;
}
public bStretchToConstraint(Object tar, int flag, int volmode, int plane, float orglength, float bulge, float bulge_min, float bulge_max, float bulge_smooth, char[] subtarget) {
this.tar = tar;
this.flag = flag;
this.volmode = volmode;
this.plane = plane;
this.orglength = orglength;
this.bulge = bulge;
this.bulge_min = bulge_min;
this.bulge_max = bulge_max;
this.bulge_smooth = bulge_smooth;
this.subtarget = subtarget;
}
}
}