Files
BlenderSharp/BlendFile/DNA/GreasePencilDashModifierSegment.cs
2025-02-18 18:16:57 +01:00

52 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(536, "GreasePencilDashModifierSegment")]
public struct GreasePencilDashModifierSegment {
[DNAFieldAttribute(0, "char", "name[64]", "System.Char[]", 1)]
public char[] name = new System.Char[64];
[DNAFieldAttribute(1, "int", "dash", "int", 4)]
public int dash;
[DNAFieldAttribute(2, "int", "gap", "int", 4)]
public int gap;
[DNAFieldAttribute(3, "float", "radius", "float", 4)]
public float radius;
[DNAFieldAttribute(4, "float", "opacity", "float", 4)]
public float opacity;
[DNAFieldAttribute(5, "int", "mat_nr", "int", 4)]
public int mat_nr;
[DNAFieldAttribute(6, "int", "flag", "int", 4)]
public int flag;
public GreasePencilDashModifierSegment() {
this.name = default;
this.dash = default;
this.gap = default;
this.radius = default;
this.opacity = default;
this.mat_nr = default;
this.flag = default;
}
public GreasePencilDashModifierSegment(char[] name, int dash, int gap, float radius, float opacity, int mat_nr, int flag) {
this.name = name;
this.dash = dash;
this.gap = gap;
this.radius = radius;
this.opacity = opacity;
this.mat_nr = mat_nr;
this.flag = flag;
}
}
}