56 lines
2.3 KiB
C#
56 lines
2.3 KiB
C#
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
using System;
|
|
|
|
|
|
namespace BlendFile.DNA {
|
|
using BlendFile;
|
|
|
|
[DNAClassAttribute(526, "GreasePencilOpacityModifierData")]
|
|
public class GreasePencilOpacityModifierData {
|
|
[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120)]
|
|
public ModifierData modifier;
|
|
[DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", "GreasePencilModifierInfluenceData", 168)]
|
|
public GreasePencilModifierInfluenceData influence;
|
|
[DNAFieldAttribute(2, "int", "flag", "int", 4)]
|
|
public int flag;
|
|
[DNAFieldAttribute(3, "char", "color_mode", "char", 1)]
|
|
public char color_mode;
|
|
[DNAFieldAttribute(4, "char", "_pad1[3]", "System.Char[]", 1)]
|
|
public char[] _pad1 = new System.Char[3];
|
|
[DNAFieldAttribute(5, "float", "color_factor", "float", 4)]
|
|
public float color_factor;
|
|
[DNAFieldAttribute(6, "float", "hardness_factor", "float", 4)]
|
|
public float hardness_factor;
|
|
[DNAFieldAttribute(7, "void", "*_pad2", "void", 0)]
|
|
public object ptr__pad2;
|
|
public GreasePencilOpacityModifierData() {
|
|
this.modifier = default;
|
|
this.influence = default;
|
|
this.flag = default;
|
|
this.color_mode = default;
|
|
this._pad1 = default;
|
|
this.color_factor = default;
|
|
this.hardness_factor = default;
|
|
this.ptr__pad2 = default;
|
|
}
|
|
public GreasePencilOpacityModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, char color_mode, char[] _pad1, float color_factor, float hardness_factor, object ptr__pad2) {
|
|
this.modifier = modifier;
|
|
this.influence = influence;
|
|
this.flag = flag;
|
|
this.color_mode = color_mode;
|
|
this._pad1 = _pad1;
|
|
this.color_factor = color_factor;
|
|
this.hardness_factor = hardness_factor;
|
|
this.ptr__pad2 = ptr__pad2;
|
|
}
|
|
}
|
|
}
|