Files
BlenderSharp/BlendFile/DNA/LineStyleGeometryModifier_2DOffset.cs
2025-02-18 18:16:57 +01:00

44 lines
1.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(400, "LineStyleGeometryModifier_2DOffset")]
public struct LineStyleGeometryModifier_2DOffset {
[DNAFieldAttribute(0, "LineStyleModifier", "modifier", "LineStyleModifier", 96)]
public LineStyleModifier modifier;
[DNAFieldAttribute(1, "float", "start", "float", 4)]
public float start;
[DNAFieldAttribute(2, "float", "end", "float", 4)]
public float end;
[DNAFieldAttribute(3, "float", "x", "float", 4)]
public float x;
[DNAFieldAttribute(4, "float", "y", "float", 4)]
public float y;
public LineStyleGeometryModifier_2DOffset() {
this.modifier = default;
this.start = default;
this.end = default;
this.x = default;
this.y = default;
}
public LineStyleGeometryModifier_2DOffset(LineStyleModifier modifier, float start, float end, float x, float y) {
this.modifier = modifier;
this.start = start;
this.end = end;
this.x = x;
this.y = y;
}
}
}