Files
BlenderSharp/BlendFile/DNA/MovieReconstructedCamera.cs
2025-02-18 18:16:57 +01:00

36 lines
1.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(975, "MovieReconstructedCamera")]
public struct MovieReconstructedCamera {
[DNAFieldAttribute(0, "int", "framenr", "int", 4)]
public int framenr;
[DNAFieldAttribute(1, "float", "error", "float", 4)]
public float error;
[DNAFieldAttribute(2, "float", "mat[4][4]", "System.Single[,]", 4)]
public float[,] mat = new System.Single[4,4];
public MovieReconstructedCamera() {
this.framenr = default;
this.error = default;
this.mat = default;
}
public MovieReconstructedCamera(int framenr, float error, float[,] mat) {
this.framenr = framenr;
this.error = error;
this.mat = mat;
}
}
}