48 lines
1.6 KiB
C#
48 lines
1.6 KiB
C#
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
using System;
|
|
|
|
|
|
namespace BlendFile.DNA {
|
|
using BlendFile;
|
|
|
|
[DNAClassAttribute(629, "NodeColorspill")]
|
|
public struct NodeColorspill {
|
|
[DNAFieldAttribute(0, "short", "limchan", "short", 2)]
|
|
public short limchan;
|
|
[DNAFieldAttribute(1, "short", "unspill", "short", 2)]
|
|
public short unspill;
|
|
[DNAFieldAttribute(2, "float", "limscale", "float", 4)]
|
|
public float limscale;
|
|
[DNAFieldAttribute(3, "float", "uspillr", "float", 4)]
|
|
public float uspillr;
|
|
[DNAFieldAttribute(4, "float", "uspillg", "float", 4)]
|
|
public float uspillg;
|
|
[DNAFieldAttribute(5, "float", "uspillb", "float", 4)]
|
|
public float uspillb;
|
|
public NodeColorspill() {
|
|
this.limchan = default;
|
|
this.unspill = default;
|
|
this.limscale = default;
|
|
this.uspillr = default;
|
|
this.uspillg = default;
|
|
this.uspillb = default;
|
|
}
|
|
public NodeColorspill(short limchan, short unspill, float limscale, float uspillr, float uspillg, float uspillb) {
|
|
this.limchan = limchan;
|
|
this.unspill = unspill;
|
|
this.limscale = limscale;
|
|
this.uspillr = uspillr;
|
|
this.uspillg = uspillg;
|
|
this.uspillb = uspillb;
|
|
}
|
|
}
|
|
}
|