36 lines
1.2 KiB
C#
36 lines
1.2 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(654, "NodeShaderHairPrincipled")]
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public struct NodeShaderHairPrincipled {
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[DNAFieldAttribute(0, "short", "model", "short", 2)]
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public short model;
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[DNAFieldAttribute(1, "short", "parametrization", "short", 2)]
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public short parametrization;
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[DNAFieldAttribute(2, "char", "_pad[4]", "System.Char[]", 1)]
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public char[] _pad = new System.Char[4];
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public NodeShaderHairPrincipled() {
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this.model = default;
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this.parametrization = default;
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this._pad = default;
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}
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public NodeShaderHairPrincipled(short model, short parametrization, char[] _pad) {
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this.model = model;
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this.parametrization = parametrization;
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this._pad = _pad;
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}
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}
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}
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