Files
BlenderSharp/BlendFile/DNA/bNodeSocketValueInt.cs
2025-02-18 18:16:57 +01:00

40 lines
1.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(585, "bNodeSocketValueInt")]
public struct bNodeSocketValueInt {
[DNAFieldAttribute(0, "int", "subtype", "int", 4)]
public int subtype;
[DNAFieldAttribute(1, "int", "value", "int", 4)]
public int value;
[DNAFieldAttribute(2, "int", "min", "int", 4)]
public int min;
[DNAFieldAttribute(3, "int", "max", "int", 4)]
public int max;
public bNodeSocketValueInt() {
this.subtype = default;
this.value = default;
this.min = default;
this.max = default;
}
public bNodeSocketValueInt(int subtype, int value, int min, int max) {
this.subtype = subtype;
this.value = value;
this.min = min;
this.max = max;
}
}
}