Files
BlenderSharp/BlendFile/DNA/ReportList.cs
2025-03-12 19:02:40 +01:00

48 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(1042, "ReportList", 32)]
public class ReportList {
[DNAFieldAttribute(4, "int", 1, "printlevel", "int", false, 0)]
public int printlevel;
[DNAFieldAttribute(4, "int", 2, "storelevel", "int", false, 4)]
public int storelevel;
[DNAFieldAttribute(4, "int", 3, "flag", "int", false, 8)]
public int flag;
[DNAArrayAttribute(4, "char", 4, "_pad[4]", "System.Char[]", 4, false, 12)]
public char[] _pad = new System.Char[4];
[DNAFieldAttribute(8, "wmTimer", 5, "*reporttimer", "wmTimer", true, 16)]
public wmTimer reporttimer;
[DNAFieldAttribute(8, "std_mutex_type", 6, "*lock", "std_mutex_type", true, 24)]
public std_mutex_type @lock;
public ReportList() {
this.printlevel = default;
this.storelevel = default;
this.flag = default;
this._pad = default;
this.reporttimer = default;
this.@lock = default;
}
public ReportList(int printlevel, int storelevel, int flag, char[] _pad, wmTimer reporttimer, std_mutex_type @lock) {
this.printlevel = printlevel;
this.storelevel = storelevel;
this.flag = flag;
this._pad = _pad;
this.reporttimer = reporttimer;
this.@lock = @lock;
}
}
}