Files
BlenderSharp/BlendFile/DNA/SceneGpencil.cs
2025-03-12 19:02:40 +01:00

32 lines
1.0 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(836, "SceneGpencil", 8)]
public class SceneGpencil {
[DNAFieldAttribute(4, "float", 0, "smaa_threshold", "float", false, 0)]
public float smaa_threshold;
[DNAArrayAttribute(4, "char", 1, "_pad[4]", "System.Char[]", 4, false, 4)]
public char[] _pad = new System.Char[4];
public SceneGpencil() {
this.smaa_threshold = default;
this._pad = default;
}
public SceneGpencil(float smaa_threshold, char[] _pad) {
this.smaa_threshold = smaa_threshold;
this._pad = _pad;
}
}
}