56 lines
2.5 KiB
C#
56 lines
2.5 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(509, "MeshSeqCacheModifierData", 2192)]
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public class MeshSeqCacheModifierData {
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[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false, 0)]
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public ModifierData modifier;
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[DNAFieldAttribute(1, "CacheFile", "*cache_file", "CacheFile", 8, true, 120)]
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public CacheFile ptr_cache_file;
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[DNAFieldAttribute(2, "char", "object_path[1024]", "System.Char[]", 1024, false, 128)]
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public char[] object_path = new System.Char[1024];
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[DNAFieldAttribute(3, "char", "read_flag", "char", 1, false, 1152)]
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public char read_flag;
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[DNAFieldAttribute(4, "char", "_pad[3]", "System.Char[]", 3, false, 1153)]
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public char[] _pad = new System.Char[3];
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[DNAFieldAttribute(5, "float", "velocity_scale", "float", 4, false, 1156)]
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public float velocity_scale;
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[DNAFieldAttribute(6, "CacheReader", "*reader", "CacheReader", 8, true, 1160)]
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public CacheReader ptr_reader;
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[DNAFieldAttribute(7, "char", "reader_object_path[1024]", "System.Char[]", 1024, false, 1168)]
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public char[] reader_object_path = new System.Char[1024];
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public MeshSeqCacheModifierData() {
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this.modifier = default;
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this.ptr_cache_file = default;
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this.object_path = default;
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this.read_flag = default;
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this._pad = default;
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this.velocity_scale = default;
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this.ptr_reader = default;
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this.reader_object_path = default;
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}
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public MeshSeqCacheModifierData(ModifierData modifier, CacheFile ptr_cache_file, char[] object_path, char read_flag, char[] _pad, float velocity_scale, CacheReader ptr_reader, char[] reader_object_path) {
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this.modifier = modifier;
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this.ptr_cache_file = ptr_cache_file;
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this.object_path = object_path;
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this.read_flag = read_flag;
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this._pad = _pad;
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this.velocity_scale = velocity_scale;
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this.ptr_reader = ptr_reader;
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this.reader_object_path = reader_object_path;
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}
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}
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}
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