Files
BlenderSharp/BlendFile/DNA/GreasePencilWeightProximityModifierData.cs
2025-01-22 20:24:55 +01:00

45 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
public class GreasePencilWeightProximityModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", 120)]
public ModifierData modifier;
[DNAFieldAttribute(1, "GreasePencilModifierInfluenceData", "influence", 168)]
public GreasePencilModifierInfluenceData influence;
[DNAFieldAttribute(2, "int", "flag", 4)]
public int flag;
[DNAFieldAttribute(3, "char", "target_vgname[64]", 1)]
public char[] target_vgname = new System.Char[64];
[DNAFieldAttribute(4, "float", "min_weight", 4)]
public float min_weight;
[DNAFieldAttribute(5, "float", "dist_start", 4)]
public float dist_start;
[DNAFieldAttribute(6, "float", "dist_end", 4)]
public float dist_end;
[DNAFieldAttribute(7, "Object", "*object", 1160)]
public Object ptr_object;
public GreasePencilWeightProximityModifierData(ModifierData modifier, GreasePencilModifierInfluenceData influence, int flag, char[] target_vgname, float min_weight, float dist_start, float dist_end, Object ptr_object) {
this.modifier = modifier;
this.influence = influence;
this.flag = flag;
this.target_vgname = target_vgname;
this.min_weight = min_weight;
this.dist_start = dist_start;
this.dist_end = dist_end;
this.ptr_object = ptr_object;
}
}
}