Files
BlenderSharp/BlendFile/DNA/MovieTrackingPlaneMarker.cs
2025-01-22 20:24:55 +01:00

30 lines
946 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
public struct MovieTrackingPlaneMarker {
[DNAFieldAttribute(0, "float", "corners[4][2]", 4)]
public float[,] corners = new System.Single[4,2];
[DNAFieldAttribute(1, "int", "framenr", 4)]
public int framenr;
[DNAFieldAttribute(2, "int", "flag", 4)]
public int flag;
public MovieTrackingPlaneMarker(float[,] corners, int framenr, int flag) {
this.corners = corners;
this.framenr = framenr;
this.flag = flag;
}
}
}