Files
BlenderSharp/BlendFile/DNA/NodeGeometryRaycast.cs
2025-01-22 20:24:55 +01:00

27 lines
800 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
public struct NodeGeometryRaycast {
[DNAFieldAttribute(0, "uchar", "mapping", 1)]
public byte mapping;
[DNAFieldAttribute(1, "int8_t", "data_type", 1)]
public sbyte data_type;
public NodeGeometryRaycast(byte mapping, sbyte data_type) {
this.mapping = mapping;
this.data_type = data_type;
}
}
}