42 lines
1.5 KiB
C#
42 lines
1.5 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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public class SwirlShaderFxData {
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[DNAFieldAttribute(0, "ShaderFxData", "shaderfx", 104)]
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public ShaderFxData shaderfx;
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[DNAFieldAttribute(1, "Object", "*object", 1160)]
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public Object ptr_object;
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[DNAFieldAttribute(2, "int", "flag", 4)]
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public int flag;
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[DNAFieldAttribute(3, "int", "radius", 4)]
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public int radius;
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[DNAFieldAttribute(4, "float", "angle", 4)]
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public float angle;
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[DNAFieldAttribute(5, "int", "transparent", 4)]
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public int transparent;
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[DNAFieldAttribute(6, "ShaderFxData_Runtime", "runtime", 40)]
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public ShaderFxData_Runtime runtime;
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public SwirlShaderFxData(ShaderFxData shaderfx, Object ptr_object, int flag, int radius, float angle, int transparent, ShaderFxData_Runtime runtime) {
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this.shaderfx = shaderfx;
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this.ptr_object = ptr_object;
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this.flag = flag;
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this.radius = radius;
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this.angle = angle;
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this.transparent = transparent;
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this.runtime = runtime;
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}
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}
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}
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