Files
BlenderSharp/BlendFile/DNA/bStretchToConstraint.cs
2025-01-22 20:24:55 +01:00

51 lines
1.9 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
public class bStretchToConstraint {
[DNAFieldAttribute(0, "Object", "*tar", 1160)]
public Object ptr_tar;
[DNAFieldAttribute(1, "int", "flag", 4)]
public int flag;
[DNAFieldAttribute(2, "int", "volmode", 4)]
public int volmode;
[DNAFieldAttribute(3, "int", "plane", 4)]
public int plane;
[DNAFieldAttribute(4, "float", "orglength", 4)]
public float orglength;
[DNAFieldAttribute(5, "float", "bulge", 4)]
public float bulge;
[DNAFieldAttribute(6, "float", "bulge_min", 4)]
public float bulge_min;
[DNAFieldAttribute(7, "float", "bulge_max", 4)]
public float bulge_max;
[DNAFieldAttribute(8, "float", "bulge_smooth", 4)]
public float bulge_smooth;
[DNAFieldAttribute(9, "char", "subtarget[64]", 1)]
public char[] subtarget = new System.Char[64];
public bStretchToConstraint(Object ptr_tar, int flag, int volmode, int plane, float orglength, float bulge, float bulge_min, float bulge_max, float bulge_smooth, char[] subtarget) {
this.ptr_tar = ptr_tar;
this.flag = flag;
this.volmode = volmode;
this.plane = plane;
this.orglength = orglength;
this.bulge = bulge;
this.bulge_min = bulge_min;
this.bulge_max = bulge_max;
this.bulge_smooth = bulge_smooth;
this.subtarget = subtarget;
}
}
}