Files
BlenderSharp/BlendFile/DNA/bUserMenuItem.cs
2025-01-22 20:24:55 +01:00

36 lines
1.2 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
public class bUserMenuItem {
[DNAFieldAttribute(0, "bUserMenuItem", "*next", 88)]
public bUserMenuItem ptr_next;
[DNAFieldAttribute(1, "bUserMenuItem", "*prev", 88)]
public bUserMenuItem ptr_prev;
[DNAFieldAttribute(2, "char", "ui_name[64]", 1)]
public char[] ui_name = new System.Char[64];
[DNAFieldAttribute(3, "char", "type", 1)]
public char type;
[DNAFieldAttribute(4, "char", "_pad0[7]", 1)]
public char[] _pad0 = new System.Char[7];
public bUserMenuItem(bUserMenuItem ptr_next, bUserMenuItem ptr_prev, char[] ui_name, char type, char[] _pad0) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ui_name = ui_name;
this.type = type;
this._pad0 = _pad0;
}
}
}