Files
BlenderSharp/BlendFile/DNA/StripTransform.cs
2025-03-04 18:48:04 +01:00

52 lines
1.9 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(879, "StripTransform", 32)]
public class StripTransform {
[DNAFieldAttribute(4, "float", 0, "xofs", "float", false, 0)]
public float xofs;
[DNAFieldAttribute(4, "float", 1, "yofs", "float", false, 4)]
public float yofs;
[DNAFieldAttribute(4, "float", 2, "scale_x", "float", false, 8)]
public float scale_x;
[DNAFieldAttribute(4, "float", 3, "scale_y", "float", false, 12)]
public float scale_y;
[DNAFieldAttribute(4, "float", 4, "rotation", "float", false, 16)]
public float rotation;
[DNAFieldAttribute(8, "float", 5, "origin[2]", "System.Single[]", false, 20)]
public float[] origin = new System.Single[2];
[DNAFieldAttribute(4, "int", 6, "filter", "int", false, 28)]
public int filter;
public StripTransform() {
this.xofs = default;
this.yofs = default;
this.scale_x = default;
this.scale_y = default;
this.rotation = default;
this.origin = default;
this.filter = default;
}
public StripTransform(float xofs, float yofs, float scale_x, float scale_y, float rotation, float[] origin, int filter) {
this.xofs = xofs;
this.yofs = yofs;
this.scale_x = scale_x;
this.scale_y = scale_y;
this.rotation = rotation;
this.origin = origin;
this.filter = filter;
}
}
}