56 lines
2.0 KiB
C#
56 lines
2.0 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(235, "BuildEff", 32)]
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public class BuildEff {
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[DNAFieldAttribute(0, "BuildEff", "*next", "BuildEff", 8, true)]
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public BuildEff ptr_next;
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[DNAFieldAttribute(1, "BuildEff", "*prev", "BuildEff", 8, true)]
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public BuildEff ptr_prev;
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[DNAFieldAttribute(2, "short", "type", "short", 2, false)]
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public short type;
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[DNAFieldAttribute(3, "short", "flag", "short", 2, false)]
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public short flag;
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[DNAFieldAttribute(4, "short", "buttype", "short", 2, false)]
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public short buttype;
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[DNAFieldAttribute(5, "char", "_pad0[2]", "System.Char[]", 2, false)]
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public char[] _pad0 = new System.Char[2];
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[DNAFieldAttribute(6, "float", "len", "float", 4, false)]
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public float len;
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[DNAFieldAttribute(7, "float", "sfra", "float", 4, false)]
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public float sfra;
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public BuildEff() {
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this.ptr_next = default;
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this.ptr_prev = default;
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this.type = default;
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this.flag = default;
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this.buttype = default;
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this._pad0 = default;
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this.len = default;
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this.sfra = default;
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}
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public BuildEff(BuildEff ptr_next, BuildEff ptr_prev, short type, short flag, short buttype, char[] _pad0, float len, float sfra) {
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this.ptr_next = ptr_next;
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this.ptr_prev = ptr_prev;
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this.type = type;
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this.flag = flag;
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this.buttype = buttype;
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this._pad0 = _pad0;
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this.len = len;
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this.sfra = sfra;
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}
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}
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}
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