Files
BlenderSharp/BlendFile/DNA/NodesModifierData.cs
2025-02-19 18:48:50 +01:00

76 lines
3.5 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(520, "NodesModifierData", 184)]
public class NodesModifierData {
[DNAFieldAttribute(0, "ModifierData", "modifier", "ModifierData", 120, false)]
public ModifierData modifier;
[DNAFieldAttribute(1, "bNodeTree", "*node_group", "bNodeTree", 8, true)]
public bNodeTree ptr_node_group;
[DNAFieldAttribute(2, "NodesModifierSettings", "settings", "NodesModifierSettings", 8, false)]
public NodesModifierSettings settings;
[DNAFieldAttribute(3, "char", "*simulation_bake_directory", "char", 8, true)]
public char ptr_simulation_bake_directory;
[DNAFieldAttribute(4, "int8_t", "flag", "int8_t", 1, false)]
public sbyte flag;
[DNAFieldAttribute(5, "int8_t", "bake_target", "int8_t", 1, false)]
public sbyte bake_target;
[DNAFieldAttribute(6, "char", "_pad[2]", "System.Char[]", 2, false)]
public char[] _pad = new System.Char[2];
[DNAFieldAttribute(7, "int", "bakes_num", "int", 4, false)]
public int bakes_num;
[DNAFieldAttribute(8, "NodesModifierBake", "*bakes", "NodesModifierBake", 8, true)]
public NodesModifierBake ptr_bakes;
[DNAFieldAttribute(9, "char", "_pad2[4]", "System.Char[]", 4, false)]
public char[] _pad2 = new System.Char[4];
[DNAFieldAttribute(10, "int", "panels_num", "int", 4, false)]
public int panels_num;
[DNAFieldAttribute(11, "NodesModifierPanel", "*panels", "NodesModifierPanel", 8, true)]
public NodesModifierPanel ptr_panels;
[DNAFieldAttribute(12, "NodesModifierRuntimeHandle", "*runtime", "NodesModifierRuntimeHandle", 8, true)]
public NodesModifierRuntimeHandle ptr_runtime;
public NodesModifierData() {
this.modifier = default;
this.ptr_node_group = default;
this.settings = default;
this.ptr_simulation_bake_directory = default;
this.flag = default;
this.bake_target = default;
this._pad = default;
this.bakes_num = default;
this.ptr_bakes = default;
this._pad2 = default;
this.panels_num = default;
this.ptr_panels = default;
this.ptr_runtime = default;
}
public NodesModifierData(ModifierData modifier, bNodeTree ptr_node_group, NodesModifierSettings settings, char ptr_simulation_bake_directory, sbyte flag, sbyte bake_target, char[] _pad, int bakes_num, NodesModifierBake ptr_bakes, char[] _pad2, int panels_num, NodesModifierPanel ptr_panels, NodesModifierRuntimeHandle ptr_runtime) {
this.modifier = modifier;
this.ptr_node_group = ptr_node_group;
this.settings = settings;
this.ptr_simulation_bake_directory = ptr_simulation_bake_directory;
this.flag = flag;
this.bake_target = bake_target;
this._pad = _pad;
this.bakes_num = bakes_num;
this.ptr_bakes = ptr_bakes;
this._pad2 = _pad2;
this.panels_num = panels_num;
this.ptr_panels = ptr_panels;
this.ptr_runtime = ptr_runtime;
}
}
}