Files
BlenderSharp/BlendFile/DNA/uiList.cs
2025-02-19 18:48:50 +01:00

84 lines
3.7 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(855, "uiList", 328)]
public class uiList {
[DNAFieldAttribute(0, "uiList", "*next", "uiList", 8, true)]
public uiList ptr_next;
[DNAFieldAttribute(1, "uiList", "*prev", "uiList", 8, true)]
public uiList ptr_prev;
[DNAFieldAttribute(2, "uiListType", "*type", "uiListType", 8, true)]
public uiListType ptr_type;
[DNAFieldAttribute(3, "char", "list_id[128]", "System.Char[]", 128, false)]
public char[] list_id = new System.Char[128];
[DNAFieldAttribute(4, "int", "layout_type", "int", 4, false)]
public int layout_type;
[DNAFieldAttribute(5, "int", "flag", "int", 4, false)]
public int flag;
[DNAFieldAttribute(6, "int", "list_scroll", "int", 4, false)]
public int list_scroll;
[DNAFieldAttribute(7, "int", "list_grip", "int", 4, false)]
public int list_grip;
[DNAFieldAttribute(8, "int", "list_last_len", "int", 4, false)]
public int list_last_len;
[DNAFieldAttribute(9, "int", "list_last_activei", "int", 4, false)]
public int list_last_activei;
[DNAFieldAttribute(10, "char", "filter_byname[128]", "System.Char[]", 128, false)]
public char[] filter_byname = new System.Char[128];
[DNAFieldAttribute(11, "int", "filter_flag", "int", 4, false)]
public int filter_flag;
[DNAFieldAttribute(12, "int", "filter_sort_flag", "int", 4, false)]
public int filter_sort_flag;
[DNAFieldAttribute(13, "IDProperty", "*properties", "IDProperty", 8, true)]
public IDProperty ptr_properties;
[DNAFieldAttribute(14, "uiListDyn", "*dyn_data", "uiListDyn", 8, true)]
public uiListDyn ptr_dyn_data;
public uiList() {
this.ptr_next = default;
this.ptr_prev = default;
this.ptr_type = default;
this.list_id = default;
this.layout_type = default;
this.flag = default;
this.list_scroll = default;
this.list_grip = default;
this.list_last_len = default;
this.list_last_activei = default;
this.filter_byname = default;
this.filter_flag = default;
this.filter_sort_flag = default;
this.ptr_properties = default;
this.ptr_dyn_data = default;
}
public uiList(uiList ptr_next, uiList ptr_prev, uiListType ptr_type, char[] list_id, int layout_type, int flag, int list_scroll, int list_grip, int list_last_len, int list_last_activei, char[] filter_byname, int filter_flag, int filter_sort_flag, IDProperty ptr_properties, uiListDyn ptr_dyn_data) {
this.ptr_next = ptr_next;
this.ptr_prev = ptr_prev;
this.ptr_type = ptr_type;
this.list_id = list_id;
this.layout_type = layout_type;
this.flag = flag;
this.list_scroll = list_scroll;
this.list_grip = list_grip;
this.list_last_len = list_last_len;
this.list_last_activei = list_last_activei;
this.filter_byname = filter_byname;
this.filter_flag = filter_flag;
this.filter_sort_flag = filter_sort_flag;
this.ptr_properties = ptr_properties;
this.ptr_dyn_data = ptr_dyn_data;
}
}
}