Files
BlenderSharp/BlendFile/DNA/GridPaintMask.cs
2025-03-11 19:12:04 +01:00

36 lines
1.1 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(436, "GridPaintMask", 16)]
public class GridPaintMask {
[DNAFieldAttribute(8, "float", 0, "*data", "float", true, 0)]
public float data;
[DNAFieldAttribute(4, "int", 1, "level", "int", false, 8)]
public int level;
[DNAArrayAttribute(4, "char", 2, "_pad[4]", "System.Char[]", 4, 12)]
public char[] _pad = new System.Char[4];
public GridPaintMask() {
this.data = default;
this.level = default;
this._pad = default;
}
public GridPaintMask(float data, int level, char[] _pad) {
this.data = data;
this.level = level;
this._pad = _pad;
}
}
}