68 lines
3.0 KiB
C#
68 lines
3.0 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(452, "MirrorModifierData", 168)]
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public class MirrorModifierData {
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[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
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public ModifierData modifier;
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[DNAFieldAttribute(2, "short", 1, "axis", "short", false, 120)]
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public short axis;
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[DNAFieldAttribute(2, "short", 2, "flag", "short", false, 122)]
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public short flag;
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[DNAFieldAttribute(4, "float", 3, "tolerance", "float", false, 124)]
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public float tolerance;
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[DNAFieldAttribute(4, "float", 4, "bisect_threshold", "float", false, 128)]
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public float bisect_threshold;
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[DNAFieldAttribute(1, "uchar", 5, "use_correct_order_on_merge", "uchar", false, 132)]
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public byte use_correct_order_on_merge;
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[DNAArrayAttribute(3, "char", 6, "_pad[3]", "System.Char[]", 3, 133)]
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public char[] _pad = new System.Char[3];
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[DNAArrayAttribute(8, "float", 7, "uv_offset[2]", "System.Single[]", 2, 136)]
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public float[] uv_offset = new System.Single[2];
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[DNAArrayAttribute(8, "float", 8, "uv_offset_copy[2]", "System.Single[]", 2, 144)]
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public float[] uv_offset_copy = new System.Single[2];
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[DNAFieldAttribute(8, "Object", 9, "*mirror_ob", "Object", true, 152)]
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public Object mirror_ob;
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[DNAFieldAttribute(8, "void", 10, "*_pad1", "void", true, 160)]
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public object _pad1;
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public MirrorModifierData() {
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this.modifier = default;
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this.axis = default;
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this.flag = default;
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this.tolerance = default;
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this.bisect_threshold = default;
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this.use_correct_order_on_merge = default;
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this._pad = default;
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this.uv_offset = default;
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this.uv_offset_copy = default;
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this.mirror_ob = default;
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this._pad1 = default;
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}
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public MirrorModifierData(ModifierData modifier, short axis, short flag, float tolerance, float bisect_threshold, byte use_correct_order_on_merge, char[] _pad, float[] uv_offset, float[] uv_offset_copy, Object mirror_ob, object _pad1) {
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this.modifier = modifier;
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this.axis = axis;
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this.flag = flag;
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this.tolerance = tolerance;
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this.bisect_threshold = bisect_threshold;
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this.use_correct_order_on_merge = use_correct_order_on_merge;
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this._pad = _pad;
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this.uv_offset = uv_offset;
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this.uv_offset_copy = uv_offset_copy;
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this.mirror_ob = mirror_ob;
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this._pad1 = _pad1;
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}
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}
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}
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