Files
BlenderSharp/BlendFile/DNA/RenderData.cs
2025-03-11 19:12:04 +01:00

464 lines
21 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(802, "RenderData", 4376)]
public class RenderData {
[DNAFieldAttribute(336, "ImageFormatData", 0, "im_format", "ImageFormatData", false, 0)]
public ImageFormatData im_format;
[DNAFieldAttribute(8, "void", 1, "*_pad", "void", true, 336)]
public object _pad;
[DNAFieldAttribute(80, "FFMpegCodecData", 2, "ffcodecdata", "FFMpegCodecData", false, 344)]
public FFMpegCodecData ffcodecdata;
[DNAFieldAttribute(4, "int", 3, "cfra", "int", false, 424)]
public int cfra;
[DNAFieldAttribute(4, "int", 4, "sfra", "int", false, 428)]
public int sfra;
[DNAFieldAttribute(4, "int", 5, "efra", "int", false, 432)]
public int efra;
[DNAFieldAttribute(4, "float", 6, "subframe", "float", false, 436)]
public float subframe;
[DNAFieldAttribute(4, "int", 7, "psfra", "int", false, 440)]
public int psfra;
[DNAFieldAttribute(4, "int", 8, "pefra", "int", false, 444)]
public int pefra;
[DNAFieldAttribute(4, "int", 9, "images", "int", false, 448)]
public int images;
[DNAFieldAttribute(4, "int", 10, "framapto", "int", false, 452)]
public int framapto;
[DNAFieldAttribute(2, "short", 11, "flag", "short", false, 456)]
public short flag;
[DNAFieldAttribute(2, "short", 12, "threads", "short", false, 458)]
public short threads;
[DNAFieldAttribute(4, "float", 13, "framelen", "float", false, 460)]
public float framelen;
[DNAFieldAttribute(4, "int", 14, "frame_step", "int", false, 464)]
public int frame_step;
[DNAFieldAttribute(2, "short", 15, "dimensionspreset", "short", false, 468)]
public short dimensionspreset;
[DNAFieldAttribute(2, "short", 16, "size", "short", false, 470)]
public short size;
[DNAFieldAttribute(4, "int", 17, "xsch", "int", false, 472)]
public int xsch;
[DNAFieldAttribute(4, "int", 18, "ysch", "int", false, 476)]
public int ysch;
[DNAFieldAttribute(4, "int", 19, "tilex", "int", false, 480)]
public int tilex;
[DNAFieldAttribute(4, "int", 20, "tiley", "int", false, 484)]
public int tiley;
[DNAFieldAttribute(2, "short", 21, "planes", "short", false, 488)]
public short planes;
[DNAFieldAttribute(2, "short", 22, "imtype", "short", false, 490)]
public short imtype;
[DNAFieldAttribute(2, "short", 23, "subimtype", "short", false, 492)]
public short subimtype;
[DNAFieldAttribute(2, "short", 24, "quality", "short", false, 494)]
public short quality;
[DNAFieldAttribute(1, "char", 25, "use_lock_interface", "char", false, 496)]
public char use_lock_interface;
[DNAArrayAttribute(3, "char", 26, "_pad7[3]", "System.Char[]", 3, 497)]
public char[] _pad7 = new System.Char[3];
[DNAFieldAttribute(4, "int", 27, "scemode", "int", false, 500)]
public int scemode;
[DNAFieldAttribute(4, "int", 28, "mode", "int", false, 504)]
public int mode;
[DNAFieldAttribute(2, "short", 29, "frs_sec", "short", false, 508)]
public short frs_sec;
[DNAFieldAttribute(1, "char", 30, "alphamode", "char", false, 510)]
public char alphamode;
[DNAArrayAttribute(1, "char", 31, "_pad0[1]", "System.Char[]", 1, 511)]
public char[] _pad0 = new System.Char[1];
[DNAFieldAttribute(16, "rctf", 32, "border", "rctf", false, 512)]
public rctf border;
[DNAFieldAttribute(16, "ListBase", 33, "layers", "ListBase", false, 528)]
public ListBase layers;
[DNAFieldAttribute(2, "short", 34, "actlay", "short", false, 544)]
public short actlay;
[DNAArrayAttribute(2, "char", 35, "_pad1[2]", "System.Char[]", 2, 546)]
public char[] _pad1 = new System.Char[2];
[DNAFieldAttribute(4, "float", 36, "xasp", "float", false, 548)]
public float xasp;
[DNAFieldAttribute(4, "float", 37, "yasp", "float", false, 552)]
public float yasp;
[DNAFieldAttribute(4, "float", 38, "frs_sec_base", "float", false, 556)]
public float frs_sec_base;
[DNAFieldAttribute(4, "float", 39, "gauss", "float", false, 560)]
public float gauss;
[DNAFieldAttribute(4, "int", 40, "color_mgt_flag", "int", false, 564)]
public int color_mgt_flag;
[DNAFieldAttribute(4, "float", 41, "dither_intensity", "float", false, 568)]
public float dither_intensity;
[DNAFieldAttribute(2, "short", 42, "bake_mode", "short", false, 572)]
public short bake_mode;
[DNAFieldAttribute(2, "short", 43, "bake_flag", "short", false, 574)]
public short bake_flag;
[DNAFieldAttribute(2, "short", 44, "bake_filter", "short", false, 576)]
public short bake_filter;
[DNAFieldAttribute(2, "short", 45, "bake_samples", "short", false, 578)]
public short bake_samples;
[DNAFieldAttribute(2, "short", 46, "bake_margin_type", "short", false, 580)]
public short bake_margin_type;
[DNAArrayAttribute(6, "char", 47, "_pad9[6]", "System.Char[]", 6, 582)]
public char[] _pad9 = new System.Char[6];
[DNAFieldAttribute(4, "float", 48, "bake_biasdist", "float", false, 588)]
public float bake_biasdist;
[DNAFieldAttribute(4, "float", 49, "bake_user_scale", "float", false, 592)]
public float bake_user_scale;
[DNAArrayAttribute(1024, "char", 50, "pic[1024]", "System.Char[]", 1024, 596)]
public char[] pic = new System.Char[1024];
[DNAFieldAttribute(4, "int", 51, "stamp", "int", false, 1620)]
public int stamp;
[DNAFieldAttribute(2, "short", 52, "stamp_font_id", "short", false, 1624)]
public short stamp_font_id;
[DNAArrayAttribute(2, "char", 53, "_pad3[2]", "System.Char[]", 2, 1626)]
public char[] _pad3 = new System.Char[2];
[DNAArrayAttribute(768, "char", 54, "stamp_udata[768]", "System.Char[]", 768, 1628)]
public char[] stamp_udata = new System.Char[768];
[DNAArrayAttribute(16, "float", 55, "fg_stamp[4]", "System.Single[]", 4, 2396)]
public float[] fg_stamp = new System.Single[4];
[DNAArrayAttribute(16, "float", 56, "bg_stamp[4]", "System.Single[]", 4, 2412)]
public float[] bg_stamp = new System.Single[4];
[DNAFieldAttribute(1, "char", 57, "seq_prev_type", "char", false, 2428)]
public char seq_prev_type;
[DNAFieldAttribute(1, "char", 58, "seq_rend_type", "char", false, 2429)]
public char seq_rend_type;
[DNAFieldAttribute(1, "char", 59, "seq_flag", "char", false, 2430)]
public char seq_flag;
[DNAArrayAttribute(3, "char", 60, "_pad5[3]", "System.Char[]", 3, 2431)]
public char[] _pad5 = new System.Char[3];
[DNAFieldAttribute(2, "short", 61, "simplify_subsurf", "short", false, 2434)]
public short simplify_subsurf;
[DNAFieldAttribute(2, "short", 62, "simplify_subsurf_render", "short", false, 2436)]
public short simplify_subsurf_render;
[DNAFieldAttribute(2, "short", 63, "simplify_gpencil", "short", false, 2438)]
public short simplify_gpencil;
[DNAFieldAttribute(4, "float", 64, "simplify_particles", "float", false, 2440)]
public float simplify_particles;
[DNAFieldAttribute(4, "float", 65, "simplify_particles_render", "float", false, 2444)]
public float simplify_particles_render;
[DNAFieldAttribute(4, "float", 66, "simplify_volumes", "float", false, 2448)]
public float simplify_volumes;
[DNAFieldAttribute(4, "int", 67, "line_thickness_mode", "int", false, 2452)]
public int line_thickness_mode;
[DNAFieldAttribute(4, "float", 68, "unit_line_thickness", "float", false, 2456)]
public float unit_line_thickness;
[DNAArrayAttribute(32, "char", 69, "engine[32]", "System.Char[]", 32, 2460)]
public char[] engine = new System.Char[32];
[DNAArrayAttribute(2, "char", 70, "_pad2[2]", "System.Char[]", 2, 2492)]
public char[] _pad2 = new System.Char[2];
[DNAFieldAttribute(2, "short", 71, "perf_flag", "short", false, 2494)]
public short perf_flag;
[DNAFieldAttribute(1400, "BakeData", 72, "bake", "BakeData", false, 2496)]
public BakeData bake;
[DNAFieldAttribute(4, "int", 73, "_pad8", "int", false, 3896)]
public int _pad8;
[DNAFieldAttribute(2, "short", 74, "preview_pixel_size", "short", false, 3900)]
public short preview_pixel_size;
[DNAFieldAttribute(2, "short", 75, "_pad4", "short", false, 3902)]
public short _pad4;
[DNAFieldAttribute(16, "ListBase", 76, "views", "ListBase", false, 3904)]
public ListBase views;
[DNAFieldAttribute(2, "short", 77, "actview", "short", false, 3920)]
public short actview;
[DNAFieldAttribute(2, "short", 78, "views_format", "short", false, 3922)]
public short views_format;
[DNAFieldAttribute(2, "short", 79, "hair_type", "short", false, 3924)]
public short hair_type;
[DNAFieldAttribute(2, "short", 80, "hair_subdiv", "short", false, 3926)]
public short hair_subdiv;
[DNAFieldAttribute(4, "float", 81, "blurfac", "float", false, 3928)]
public float blurfac;
[DNAFieldAttribute(4, "int", 82, "motion_blur_position", "int", false, 3932)]
public int motion_blur_position;
[DNAFieldAttribute(424, "CurveMapping", 83, "mblur_shutter_curve", "CurveMapping", false, 3936)]
public CurveMapping mblur_shutter_curve;
[DNAFieldAttribute(4, "int", 84, "compositor_device", "int", false, 4360)]
public int compositor_device;
[DNAFieldAttribute(4, "int", 85, "compositor_precision", "int", false, 4364)]
public int compositor_precision;
[DNAFieldAttribute(1, "char", 86, "use_old_cpu_compositor", "char", false, 4368)]
public char use_old_cpu_compositor;
[DNAArrayAttribute(7, "char", 87, "_pad10[7]", "System.Char[]", 7, 4369)]
public char[] _pad10 = new System.Char[7];
public RenderData() {
this.im_format = default;
this._pad = default;
this.ffcodecdata = default;
this.cfra = default;
this.sfra = default;
this.efra = default;
this.subframe = default;
this.psfra = default;
this.pefra = default;
this.images = default;
this.framapto = default;
this.flag = default;
this.threads = default;
this.framelen = default;
this.frame_step = default;
this.dimensionspreset = default;
this.size = default;
this.xsch = default;
this.ysch = default;
this.tilex = default;
this.tiley = default;
this.planes = default;
this.imtype = default;
this.subimtype = default;
this.quality = default;
this.use_lock_interface = default;
this._pad7 = default;
this.scemode = default;
this.mode = default;
this.frs_sec = default;
this.alphamode = default;
this._pad0 = default;
this.border = default;
this.layers = default;
this.actlay = default;
this._pad1 = default;
this.xasp = default;
this.yasp = default;
this.frs_sec_base = default;
this.gauss = default;
this.color_mgt_flag = default;
this.dither_intensity = default;
this.bake_mode = default;
this.bake_flag = default;
this.bake_filter = default;
this.bake_samples = default;
this.bake_margin_type = default;
this._pad9 = default;
this.bake_biasdist = default;
this.bake_user_scale = default;
this.pic = default;
this.stamp = default;
this.stamp_font_id = default;
this._pad3 = default;
this.stamp_udata = default;
this.fg_stamp = default;
this.bg_stamp = default;
this.seq_prev_type = default;
this.seq_rend_type = default;
this.seq_flag = default;
this._pad5 = default;
this.simplify_subsurf = default;
this.simplify_subsurf_render = default;
this.simplify_gpencil = default;
this.simplify_particles = default;
this.simplify_particles_render = default;
this.simplify_volumes = default;
this.line_thickness_mode = default;
this.unit_line_thickness = default;
this.engine = default;
this._pad2 = default;
this.perf_flag = default;
this.bake = default;
this._pad8 = default;
this.preview_pixel_size = default;
this._pad4 = default;
this.views = default;
this.actview = default;
this.views_format = default;
this.hair_type = default;
this.hair_subdiv = default;
this.blurfac = default;
this.motion_blur_position = default;
this.mblur_shutter_curve = default;
this.compositor_device = default;
this.compositor_precision = default;
this.use_old_cpu_compositor = default;
this._pad10 = default;
}
public RenderData(
ImageFormatData im_format,
object _pad,
FFMpegCodecData ffcodecdata,
int cfra,
int sfra,
int efra,
float subframe,
int psfra,
int pefra,
int images,
int framapto,
short flag,
short threads,
float framelen,
int frame_step,
short dimensionspreset,
short size,
int xsch,
int ysch,
int tilex,
int tiley,
short planes,
short imtype,
short subimtype,
short quality,
char use_lock_interface,
char[] _pad7,
int scemode,
int mode,
short frs_sec,
char alphamode,
char[] _pad0,
rctf border,
ListBase layers,
short actlay,
char[] _pad1,
float xasp,
float yasp,
float frs_sec_base,
float gauss,
int color_mgt_flag,
float dither_intensity,
short bake_mode,
short bake_flag,
short bake_filter,
short bake_samples,
short bake_margin_type,
char[] _pad9,
float bake_biasdist,
float bake_user_scale,
char[] pic,
int stamp,
short stamp_font_id,
char[] _pad3,
char[] stamp_udata,
float[] fg_stamp,
float[] bg_stamp,
char seq_prev_type,
char seq_rend_type,
char seq_flag,
char[] _pad5,
short simplify_subsurf,
short simplify_subsurf_render,
short simplify_gpencil,
float simplify_particles,
float simplify_particles_render,
float simplify_volumes,
int line_thickness_mode,
float unit_line_thickness,
char[] engine,
char[] _pad2,
short perf_flag,
BakeData bake,
int _pad8,
short preview_pixel_size,
short _pad4,
ListBase views,
short actview,
short views_format,
short hair_type,
short hair_subdiv,
float blurfac,
int motion_blur_position,
CurveMapping mblur_shutter_curve,
int compositor_device,
int compositor_precision,
char use_old_cpu_compositor,
char[] _pad10) {
this.im_format = im_format;
this._pad = _pad;
this.ffcodecdata = ffcodecdata;
this.cfra = cfra;
this.sfra = sfra;
this.efra = efra;
this.subframe = subframe;
this.psfra = psfra;
this.pefra = pefra;
this.images = images;
this.framapto = framapto;
this.flag = flag;
this.threads = threads;
this.framelen = framelen;
this.frame_step = frame_step;
this.dimensionspreset = dimensionspreset;
this.size = size;
this.xsch = xsch;
this.ysch = ysch;
this.tilex = tilex;
this.tiley = tiley;
this.planes = planes;
this.imtype = imtype;
this.subimtype = subimtype;
this.quality = quality;
this.use_lock_interface = use_lock_interface;
this._pad7 = _pad7;
this.scemode = scemode;
this.mode = mode;
this.frs_sec = frs_sec;
this.alphamode = alphamode;
this._pad0 = _pad0;
this.border = border;
this.layers = layers;
this.actlay = actlay;
this._pad1 = _pad1;
this.xasp = xasp;
this.yasp = yasp;
this.frs_sec_base = frs_sec_base;
this.gauss = gauss;
this.color_mgt_flag = color_mgt_flag;
this.dither_intensity = dither_intensity;
this.bake_mode = bake_mode;
this.bake_flag = bake_flag;
this.bake_filter = bake_filter;
this.bake_samples = bake_samples;
this.bake_margin_type = bake_margin_type;
this._pad9 = _pad9;
this.bake_biasdist = bake_biasdist;
this.bake_user_scale = bake_user_scale;
this.pic = pic;
this.stamp = stamp;
this.stamp_font_id = stamp_font_id;
this._pad3 = _pad3;
this.stamp_udata = stamp_udata;
this.fg_stamp = fg_stamp;
this.bg_stamp = bg_stamp;
this.seq_prev_type = seq_prev_type;
this.seq_rend_type = seq_rend_type;
this.seq_flag = seq_flag;
this._pad5 = _pad5;
this.simplify_subsurf = simplify_subsurf;
this.simplify_subsurf_render = simplify_subsurf_render;
this.simplify_gpencil = simplify_gpencil;
this.simplify_particles = simplify_particles;
this.simplify_particles_render = simplify_particles_render;
this.simplify_volumes = simplify_volumes;
this.line_thickness_mode = line_thickness_mode;
this.unit_line_thickness = unit_line_thickness;
this.engine = engine;
this._pad2 = _pad2;
this.perf_flag = perf_flag;
this.bake = bake;
this._pad8 = _pad8;
this.preview_pixel_size = preview_pixel_size;
this._pad4 = _pad4;
this.views = views;
this.actview = actview;
this.views_format = views_format;
this.hair_type = hair_type;
this.hair_subdiv = hair_subdiv;
this.blurfac = blurfac;
this.motion_blur_position = motion_blur_position;
this.mblur_shutter_curve = mblur_shutter_curve;
this.compositor_device = compositor_device;
this.compositor_precision = compositor_precision;
this.use_old_cpu_compositor = use_old_cpu_compositor;
this._pad10 = _pad10;
}
}
}