48 lines
1.8 KiB
C#
48 lines
1.8 KiB
C#
//------------------------------------------------------------------------------
|
|
// <auto-generated>
|
|
// This code was generated by a tool.
|
|
//
|
|
// Changes to this file may cause incorrect behavior and will be lost if
|
|
// the code is regenerated.
|
|
// </auto-generated>
|
|
//------------------------------------------------------------------------------
|
|
|
|
using System;
|
|
|
|
|
|
namespace BlendFile.DNA {
|
|
using BlendFile;
|
|
|
|
[DNAClassAttribute(800, "SceneRenderView", 152)]
|
|
public class SceneRenderView {
|
|
[DNAFieldAttribute(8, "SceneRenderView", 0, "*next", "SceneRenderView", true, 0)]
|
|
public SceneRenderView next;
|
|
[DNAFieldAttribute(8, "SceneRenderView", 1, "*prev", "SceneRenderView", true, 8)]
|
|
public SceneRenderView prev;
|
|
[DNAArrayAttribute(64, "char", 2, "name[64]", "System.Char[]", 64, 16)]
|
|
public char[] name = new System.Char[64];
|
|
[DNAArrayAttribute(64, "char", 3, "suffix[64]", "System.Char[]", 64, 80)]
|
|
public char[] suffix = new System.Char[64];
|
|
[DNAFieldAttribute(4, "int", 4, "viewflag", "int", false, 144)]
|
|
public int viewflag;
|
|
[DNAArrayAttribute(4, "char", 5, "_pad2[4]", "System.Char[]", 4, 148)]
|
|
public char[] _pad2 = new System.Char[4];
|
|
public SceneRenderView() {
|
|
this.next = default;
|
|
this.prev = default;
|
|
this.name = default;
|
|
this.suffix = default;
|
|
this.viewflag = default;
|
|
this._pad2 = default;
|
|
}
|
|
public SceneRenderView(SceneRenderView next, SceneRenderView prev, char[] name, char[] suffix, int viewflag, char[] _pad2) {
|
|
this.next = next;
|
|
this.prev = prev;
|
|
this.name = name;
|
|
this.suffix = suffix;
|
|
this.viewflag = viewflag;
|
|
this._pad2 = _pad2;
|
|
}
|
|
}
|
|
}
|