52 lines
2.0 KiB
C#
52 lines
2.0 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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namespace BlendFile.DNA {
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using BlendFile;
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[DNAClassAttribute(447, "LatticeModifierData", 208)]
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public class LatticeModifierData {
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[DNAFieldAttribute(120, "ModifierData", 0, "modifier", "ModifierData", false, 0)]
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public ModifierData modifier;
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[DNAFieldAttribute(8, "Object", 1, "*object", "Object", true, 120)]
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public Object @object;
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[DNAArrayAttribute(64, "char", 2, "name[64]", "System.Char[]", 64, 128)]
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public char[] name = new System.Char[64];
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[DNAFieldAttribute(4, "float", 3, "strength", "float", false, 192)]
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public float strength;
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[DNAFieldAttribute(2, "short", 4, "flag", "short", false, 196)]
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public short flag;
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[DNAArrayAttribute(2, "char", 5, "_pad[2]", "System.Char[]", 2, 198)]
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public char[] _pad = new System.Char[2];
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[DNAFieldAttribute(8, "void", 6, "*_pad1", "void", true, 200)]
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public object _pad1;
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public LatticeModifierData() {
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this.modifier = default;
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this.@object = default;
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this.name = default;
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this.strength = default;
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this.flag = default;
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this._pad = default;
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this._pad1 = default;
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}
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public LatticeModifierData(ModifierData modifier, Object @object, char[] name, float strength, short flag, char[] _pad, object _pad1) {
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this.modifier = modifier;
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this.@object = @object;
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this.name = name;
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this.strength = strength;
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this.flag = flag;
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this._pad = _pad;
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this._pad1 = _pad1;
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}
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}
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}
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