Files
BlenderSharp/BlendFile/DNA/NodeGeometryRaycast.cs
2025-03-04 18:48:04 +01:00

32 lines
1016 B
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
namespace BlendFile.DNA {
using BlendFile;
[DNAClassAttribute(716, "NodeGeometryRaycast", 2)]
public class NodeGeometryRaycast {
[DNAFieldAttribute(1, "uchar", 0, "mapping", "uchar", false, 0)]
public byte mapping;
[DNAFieldAttribute(1, "int8_t", 1, "data_type", "int8_t", false, 1)]
public sbyte data_type;
public NodeGeometryRaycast() {
this.mapping = default;
this.data_type = default;
}
public NodeGeometryRaycast(byte mapping, sbyte data_type) {
this.mapping = mapping;
this.data_type = data_type;
}
}
}